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  1. #321
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    I'm just not sure why they threw those out.

    Nobody complained about those just the curious monkies and goats so they went and threw the baby out with the bathwater for some reason.
    (1)

  2. #322
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Jynx View Post
    I'm just not sure why they threw those out.

    Nobody complained about those just the curious monkies and goats so they went and threw the baby out with the bathwater for some reason.
    If memory serves me correctly...

    A few JPs complained about it, and SE was (in my opinion) in a panic mode at the time, so they caved in to a tiny but vocal minority, despite most people saying either it didn't matter or leave it alone.
    (0)

  3. #323
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Jynx View Post
    I'm just not sure why they threw those out.

    Nobody complained about those just the curious monkies and goats so they went and threw the baby out with the bathwater for some reason.

    well I'm assuming that they just switched off a certain aspect of AI which included curious and things like the crabs and deer, was probably all lumped together.
    (0)

  4. #324
    Player
    Eclipse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    383
    Character
    Eclipse Haven
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    I would like to agree to this petition however I think this would work better if it was in an area where mobs were more dispersed. In the game currently flocks of mobs are together in close proximity. While this is nice for farming perhaps putting in a mob like near the entrance of towns that followed you would be fun.
    (0)
    TMPST Est. 1.0
    Tempest Free Company of Hyperion

  5. #325
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Eclipse View Post
    I would like to agree to this petition however I think this would work better if it was in an area where mobs were more dispersed. In the game currently flocks of mobs are together in close proximity. While this is nice for farming perhaps putting in a mob like near the entrance of towns that followed you would be fun.
    I think it would be fun to run into a pack of sheep and watch them scatter in a panic.
    (3)

  6. #326
    Player

    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    402
    They need to bring it back.. just make it not so stupid. Like the person above me said, have sheep scatter and doe run. Not just monkeys up your ass all the time.
    (0)

  7. #327
    Player

    Join Date
    Mar 2011
    Location
    someplace
    Posts
    810
    When Yoshi joined the team, the first thing he did was remorselessly cut those features, so don't count on them being back, along with collision detection. It's not like you'll ever be seeing mobs except in instances anyway.
    (0)


  8. #328
    Quote Originally Posted by Krausus View Post
    I do miss a lot of the mob AI (except for most of the curious AI) I think it really made the game stand out quite a bit compared to other MMO AI
    Sad thing is, since mob grinding will do jack all in 2.0, we probably won't get smart ai on regular monsters anymore



    It really was the small things that made XI (and XIV) stand out from other MMOs. You were shittin your pants while going through undead territory while weakened prayin your weakness didn't wear or that was it.

    People say we need monsters that hit you for 7-9k a hit to instill danger? Pft, give us Undead that aggro low health or monsters that aggro ability usage.
    (0)

  9. #329
    Quote Originally Posted by Madrox View Post
    They need to bring it back.. just make it not so stupid. Like the person above me said, have sheep scatter and doe run. Not just monkeys up your ass all the time.
    Deer did run from you, especially the second your weapon came out.
    (1)

  10. #330
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by bobbygunz View Post
    When Yoshi joined the team, the first thing he did was remorselessly cut those features, so don't count on them being back, along with collision detection. It's not like you'll ever be seeing mobs except in instances anyway.
    It really is a shame too.. I miss mobs with personalty, but being able to run through monsters in the middle of a fight drives me crazy.. But of course Yoshida loves being able to do that so.. yeah...
    (2)

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