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  1. #141
    Player

    Join Date
    May 2011
    Location
    LIMSA
    Posts
    25
    You have my vote! I thought it brought great personality to the game, as well as each mob type. It's a great flavour.
    (3)

  2. #142
    Player
    Therran's Avatar
    Join Date
    Jul 2011
    Posts
    3
    Character
    Therran Artorius
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wynn View Post
    I miss it too. The only thing that was somewhat of a problem was the mobs following you because you'd inevitably AOE on them when you are doing your leves. They didn't need to toss the whole system to fix that one small issue though. It was a good idea and gave a little life to the game. It is too bad that it is gone.
    Although the curious mobs were a pain, I always figured they were part of learning how to play your job. Growing up a mage in Eorzea you learned fairly quick about the downside of AOE spells.
    (3)

  3. #143
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Therran View Post
    Although the curious mobs were a pain, I always figured they were part of learning how to play your job. Growing up a mage in Eorzea you learned fairly quick about the downside of AOE spells.
    All it takes is a bit of manoeuvring. Having to worry about curious mobs teaches you the difference between circular and conic AoE. It's good stuff.

    Oh geez, why is my auto spell-checker set to British?!
    (2)

  4. #144
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Aw, we got bumped off the hot topics listing x.x

    Hopefully Jynx is right, and a rep' already saw this thread.
    (2)
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

  5. #145
    Player
    Nyx's Avatar
    Join Date
    Mar 2011
    Posts
    109
    Character
    Nyx Elisuren
    World
    Malboro
    Main Class
    Goldsmith Lv 64
    Yeah I really want a rep to notice this thread! I feel like the monster interactions made this game more interesting and unique.
    (2)

  6. #146
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    I imagine when they are looking at the forums and see a post with near 300 likes it's hard to ignore. The question may be harder to answer than we think, look at how long it took the "REmake of zones" thread to get attention despite the ferverous unanimous agreement that it was something that needed a answer.

    I'll keep pushing this thread as long as I can until we hear something, anything, from the community team. Even a "We forwarded this question to the devs" would do for me.
    (4)

  7. #147
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Bump... With trivia for those that were not stupidly lucky enough to be chosen for the first waves of closed testing.

    Way back during alpha testing the curious ai caused some hilarious issues with leve mobs in particular opo-opo's. The ai would kick in and mobs would begin following around random people who were in no way shape or form connected with the active leve. the leashing behavior would not activate, in nor would they despawn when the leave failed.

    It was a simi common sight for a short time to see some one running around blood shore with a pet opo-opo in tow. Due to the oddness of the behavior a small percentage of the na testers began to wonder if it was in fact gm's/dev's taking control of the monsters to covertly see what players were doing.

    I thought some would get a kick out of it
    (1)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  8. #148
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    I remember hearing stories about that.
    (1)

  9. #149
    Player
    camjay's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    34
    Character
    Cam Jay
    World
    Cerberus
    Main Class
    Gladiator Lv 3
    signed. agree. would be a good thing to have
    (1)

  10. #150
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    This is an important topic. /Bump

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