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  1. #111
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Zarvlad View Post
    Anyone got our fellow Japanese and German players' input on this? I'll check (and post if required) in the French forum about it.

    Edit: Also [dev1027] tag would be appropriate, i think.

    Edit 2: Post made in the French Forums
    Mind tossing me a link for the french post for me to put in the OP? Would be awesome to see what the Japanese and German players think as well.
    (2)

  2. #112
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Oh wow 214 likes! Thanks alot guys I'm glad there is a large following for this kind of change!
    (2)

  3. #113
    Player

    Join Date
    Mar 2011
    Location
    リムサ・ロミンサ
    Posts
    170
    I'd like to see this come back, too. It makes the game feel more alive!

    Although I also have to say that the "curious" monsters were plain annoying. I'd be casting an AOE spell at my [multiple] target(s) and some dumbass dodo would come waltzing up right next to me and get caught in the cast radius. That used to piss me off a lot...
    (1)

  4. #114
    Player
    Siks's Avatar
    Join Date
    Jul 2011
    Posts
    19
    Character
    Siks Kaina
    World
    Masamune
    Main Class
    Archer Lv 50
    I could do without the mice running away when you weaponskill them, that was always a little annoying.. but I greatly miss the others, I really liked that touch of detail
    (1)

  5. #115
    Player

    Join Date
    Mar 2011
    Location
    リムサ・ロミンサ
    Posts
    170
    Quote Originally Posted by Siks View Post
    I could do without the mice running away when you weaponskill them, that was always a little annoying.. but I greatly miss the others, I really liked that touch of detail
    I thought they still do that? I had one do that to me today when I was playing. Unless something else made it do that?
    (1)

  6. #116
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    This was one of the major features and draws to this game. I fervently hope it makes a come back soon as it makes the world seem alive and that is exactly one of the things that set the game apart from many others. Bring it back please.
    (3)

  7. #117
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    you act like it was removed forever, once the game is fixed and everything that is really important is fixed, then they can fix this and put it back in
    (1)

  8. #118
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Kailea_Nagisa View Post
    you act like it was removed forever, once the game is fixed and everything that is really important is fixed, then they can fix this and put it back in

    This is really important to many of us. It wasn't removed "To be fixed at a later date" it was just removed without rhym or reason.
    (3)

  9. #119
    Player
    Iphel's Avatar
    Join Date
    Aug 2011
    Posts
    14
    Character
    Shirojishi Gyokuro
    World
    Mateus
    Main Class
    White Mage Lv 90
    Yes, yes, a hundred times yes. This made th world so much more immersive all around, and made it so much easier to know if you were about to be aggroed, if you were trying to get from here to there....
    (3)

  10. #120
    Player
    Fensfield's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    677
    Character
    Forra Descren
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Jynx View Post
    Quote Originally Posted by Kailea_Nagisa View Post
    you act like it was removed forever, once the game is fixed and everything that is really important is fixed, then they can fix this and put it back in
    This is really important to many of us. It wasn't removed "To be fixed at a later date" it was just removed without rhym or reason.
    As Jynx says, we do not know. It was just removed. Oh, it was announced in the patch notes, but not with any justification as to why it was done. Thus the wild speculation as to whether it was permanently removed or what.

    Hell, it could even be the developers figured they'd wait and see if a topic like this one cropped up to decide whether it was worth fixing and reintegrating the AI or if they ought just not bother with it at all. Hopefully, this topic either has, or will, prove it is worthwhile, whatever amount of support the entity AI currently has amongst the developers.

    Then again, Kailea, if you happen to have a link or something proving it was just temporary, well now, I think we'd all be greatly comforted to see that, even if it wouldn't make keeping this topic up any less worthwhile.
    (2)
    Last edited by Fensfield; 08-09-2011 at 06:41 AM.
    Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275

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