Mind tossing me a link for the french post for me to put in the OP? Would be awesome to see what the Japanese and German players think as well.
Oh wow 214 likes! Thanks alot guys I'm glad there is a large following for this kind of change!
I'd like to see this come back, too. It makes the game feel more alive!
Although I also have to say that the "curious" monsters were plain annoying. I'd be casting an AOE spell at my [multiple] target(s) and some dumbass dodo would come waltzing up right next to me and get caught in the cast radius. That used to piss me off a lot...
I could do without the mice running away when you weaponskill them, that was always a little annoying.. but I greatly miss the others, I really liked that touch of detail
I thought they still do that? I had one do that to me today when I was playing. Unless something else made it do that?
This was one of the major features and draws to this game. I fervently hope it makes a come back soon as it makes the world seem alive and that is exactly one of the things that set the game apart from many others. Bring it back please.
you act like it was removed forever, once the game is fixed and everything that is really important is fixed, then they can fix this and put it back in
This is really important to many of us. It wasn't removed "To be fixed at a later date" it was just removed without rhym or reason.
Yes, yes, a hundred times yes. This made th world so much more immersive all around, and made it so much easier to know if you were about to be aggroed, if you were trying to get from here to there....
As Jynx says, we do not know. It was just removed. Oh, it was announced in the patch notes, but not with any justification as to why it was done. Thus the wild speculation as to whether it was permanently removed or what.This is really important to many of us. It wasn't removed "To be fixed at a later date" it was just removed without rhym or reason.
Hell, it could even be the developers figured they'd wait and see if a topic like this one cropped up to decide whether it was worth fixing and reintegrating the AI or if they ought just not bother with it at all. Hopefully, this topic either has, or will, prove it is worthwhile, whatever amount of support the entity AI currently has amongst the developers.
Then again, Kailea, if you happen to have a link or something proving it was just temporary, well now, I think we'd all be greatly comforted to see that, even if it wouldn't make keeping this topic up any less worthwhile.
Last edited by Fensfield; 08-09-2011 at 06:41 AM.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275
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