Signed, too!

Lord knows I missed the enemy behavior quirks, I honestly can't believe they pulled them. I mean it was a fun feature that development time was actively spent on and some of the things they removed weren't even problem for anyone.

Sure, some of them could be annoying, but even those added flavour, and there is no way that anyone could argue, so far as I can figure, that removing the behavioral quirks made things more interesting. I think the only thing I would have changed would have been to make enemies that followed you keep a few feet away instead of zeroing on you.

So yes, please, re-applying the behavioral quirks of certain enemies would go a long way to restoring my presently somewhat eroded faith in the development team's interest in creating a world just as much as they want to create a good game.