
AI is total plus for next gen MMOs.
Re-additions sound great,
minus random mobs walking into a battle. And minimum radius for curious mobs that follow, if you begin a battle, they would naturally take distance.
I wonder if the mobs in 2.0 will have any special quirks.



I can't believe this thread hasn't gotten another, more informative, response.
Does anyone else think the "Leashing" mechanics we currently have need to go for 2.0 as well? Is it me or it just sad when I draw agro all I need to do is step outside of the cave to escape certain doom.
It's especially annoying when you don't even pull them that far away and they leash, to aggro you next second, to leash the next ..... so, yes, they have to at least tweak it.
[ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote




