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  1. #191
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    I loved it when a group of Aldgoats followed me xD
    (5)

  2. #192
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Jynx View Post
    Oh come on, it's not that old! Just shake off the cobwebs and it's as good as new.

    On a slightly on-topic note, the recent patch notes mentioned that mobs will no longer give more exp based on familly, only in extreme cases. Personally I find this just another "broad stroke" to attack a problem and totally miss the point. One more blow to the diversity of monsters outside of the AI changes.

    I want mah Eft AI back!
    Yeah, I feel the same.
    (3)

  3. #193
    Player
    El-Neko's Avatar
    Join Date
    Sep 2011
    Posts
    45
    Character
    Alice Nekolin
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Signed :3! I wasn't around during the AI but heard some stuff about it though.
    (1)

  4. #194
    Player
    Gennosuke's Avatar
    Join Date
    Mar 2011
    Posts
    287
    Character
    Gennosuke Kouga
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by AsterBarnivere View Post
    I loved it when a group of Aldgoats followed me xD
    I agree, i think it adds to the life of Eorzea having curious mobs.. I think the solution isn't to remove them all together, rather to fix them up to make 'em more interesting.. somethin like unsheathing your weapon make them flee..and as for the stubborn ones.. a challenge is always good every now and then.

    More varied AI behaviour = More Dynamic lively Eorzea
    (5)

  5. #195
    Player
    AsterBarnivere's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    893
    Character
    Aster Seule
    World
    Mateus
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Gennosuke View Post
    I agree, i think it adds to the life of Eorzea having curious mobs.. I think the solution isn't to remove them all together, rather to fix them up to make 'em more interesting.. somethin like unsheathing your weapon make them flee..and as for the stubborn ones.. a challenge is always good every now and then.

    More varied AI behaviour = More Dynamic lively Eorzea
    Aldgoats: Look a person! Guys!! LOOK A PERSON!!! *Follows*

    Person: /p "LOL a group of Aldgoat are follow me, they're so cute with their curiousness xD"

    Aldgoats: *A huge group is following the player now because they're so frickin' curious about him/her and starts sniffing the player*

    Person: /sit

    Aldgoats: /sit

    Person: /attackmode

    Aldgoats: /runaway

    I want a Shepard class so I can own a farm offa the fa' o' the lan' and tend to the rabbits and milk the aldgoats and shear them..
    (4)

  6. #196
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Late to the party but yeah I miss the mob AI. Curious was a tad sketchy when I first played in OB/CE release but it was definitely interesting so I think like most here that, curious needs to have some tweaks or it can be dropped.

    *signed*
    (1)

  7. #197
    Player
    MynxLynx's Avatar
    Join Date
    Aug 2011
    Location
    Besaid
    Posts
    46
    Character
    Magnolia Warbler
    World
    Balmung
    Main Class
    Bard Lv 90
    I always had to laugh when I was mining or logging in beta and attracted the attention of a Dodo or Aldgoat. I also remember players at Camp Bearded Rock using the /poke emote on Dodos to get them to attack. That type of mob interaction made the made the mobs in FFXIV seem more than loot piñatas. Someone above mentioned mobs that ran when weapons were drawn, I believe coblyns did indeed do that.
    (2)

  8. #198
    Player
    Lienn's Avatar
    Join Date
    Mar 2011
    Posts
    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by AsterBarnivere View Post
    Aldgoats: Look a person! Guys!! LOOK A PERSON!!! *Follows*

    Person: /p "LOL a group of Aldgoat are follow me, they're so cute with their curiousness xD"

    Aldgoats: *A huge group is following the player now because they're so frickin' curious about him/her and starts sniffing the player*

    Person: /sit

    Aldgoats: /sit

    Person: /attackmode

    Aldgoats: /runaway

    I want a Shepard class so I can own a farm offa the fa' o' the lan' and tend to the rabbits and milk the aldgoats and shear them..
    Well, i liked this more during beta, when just like monsters stop aggroing if you high enough but also they would become aggressive if you were too low.

    It was sooooo cool that train of aldgoats following you...

    "Ohhhh...they're so cool!"

    *a billy a few ranks higher come closer...high enough to turn aggressive*

    "Ohhhh! Another one! Lemme pass by it so it can follow me too..."

    *Billy OHKO the player*

    "Wtf....."
    (1)

  9. #199
    Player

    Join Date
    Sep 2011
    Posts
    12
    i totally saw this and wanted to vote for and apparently forgot that i had done so allready. i really hope this gets re-introduced
    (4)

  10. #200
    Player
    Llewelyn's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    91
    Character
    Llewelyn Lorwerth
    World
    Balmung
    Main Class
    Arcanist Lv 24
    God, yes. FFXIV needs this!
    (1)

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