I don't think it's the smell, it's more they don't like you making so much noise screaming and running away in panic... They're quite nice actually,see?
I don't think it's the smell, it's more they don't like you making so much noise screaming and running away in panic... They're quite nice actually,see?I would just like to say I would much rather drakes hiss and roar at me again instead of just spitting 9999 fireballs at me just because I smell a tad questionable from days of adventuring. I mean c'mon now Guivre, can't we just be friends?
The efts can go die in a hole though... the wretched [censored]...
Last edited by Soukyuu; 01-09-2012 at 01:31 AM.
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This post is yet another great suggestion. Signed!

Signed in agreement
FFXI (RET): Ragnarok Red Mage 75
Maat Fight: http://www.youtube.com/watch?v=ECTtLGdh1dI

Signed!
With monster AI, non engaged mobs would not flee, but definitely back away from a fight, even slightly. Not wander in right infront of an attacking imp and your weaponskill...
After extensive testing I've confirmed that most (If not all) cases of accidental agro while "Walking" happen due to server delays.
I should note most of my tests varied by finding the small agro circle sound for a Mob and doing 3 test.
- Agro range (Seemed to varry depending on how far away you were before you started moving, another hint at server lag being key to this issue)
- Start walking far away from mob and towards them (very few to no random agros on all tests)
- Start walking close to agro range (few agros but higher than far away)
- Start close to agro range, initiate walk key and wait a few moments (as many incidents as being far away...very few)
Concluding the results of my test (Smallish only 10 or so tets per variable) the server may think you are still "Running" for a few moments after you click the walk key and start moving.
I would like to see this return to FFXIV. I been playing another game recently and that has great mob AI behaviour. The animals in that game would also walk by and watch you craft or harvest. Animals also moved in herds which gave a real feel to the world.



Why can't they restore mob AI and make it so that when you draw your weapon they run away? Its puzzles me. IT PUZZLES ME.
you do know they took out even MORE mob AI, where the mob runs around and what not(don't know if they did that last patch or the patch coming up)
Man i really hope people don't associate this with the recent "Pettition" fare threads we have seen recently. Remember folks this is the petition thread that started the fad!
http://forum.square-enix.com/ffxiv/t...floating-birds.
wasn't that one posted before this one?
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