signed. I really miss the AI, it was my favorite thing in beta.

signed. I really miss the AI, it was my favorite thing in beta.

Bring it back....hello any dev here ?
call back mob AI.... 'w')/ <yes please>
that one make FFXIV dif from other game

Signed! And more mob AI!
You have my vote! I thought it brought great personality to the game, as well as each mob type. It's a great flavour.




Aw, we got bumped off the hot topics listing x.x
Hopefully Jynx is right, and a rep' already saw this thread.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275
Yeah I really want a rep to notice this thread! I feel like the monster interactions made this game more interesting and unique.
I imagine when they are looking at the forums and see a post with near 300 likes it's hard to ignore. The question may be harder to answer than we think, look at how long it took the "REmake of zones" thread to get attention despite the ferverous unanimous agreement that it was something that needed a answer.
I'll keep pushing this thread as long as I can until we hear something, anything, from the community team. Even a "We forwarded this question to the devs" would do for me.



Bump... With trivia for those that were not stupidly lucky enough to be chosen for the first waves of closed testing.
Way back during alpha testing the curious ai caused some hilarious issues with leve mobs in particular opo-opo's. The ai would kick in and mobs would begin following around random people who were in no way shape or form connected with the active leve. the leashing behavior would not activate, in nor would they despawn when the leave failed.
It was a simi common sight for a short time to see some one running around blood shore with a pet opo-opo in tow. Due to the oddness of the behavior a small percentage of the na testers began to wonder if it was in fact gm's/dev's taking control of the monsters to covertly see what players were doing.
I thought some would get a kick out of it
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
I remember hearing stories about that.
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