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  1. #17
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    I think your right on the priority system like drg but there is more to nin than drg has imo ( drg main till Tuesday).

    It looks complicated because you keep writing out long chains. I think if you break down into priority it simplifies it more after the initial opening. Nin seems to have two priority systems to manage at once. Melee abilities with dots and ninjitsu abilities.

    It's also explained in a chart that was posted, I'll have to find link.

    After initial opening: ( this is how remembering this helps me)

    Check Debuff/buff timers. Since nin has 2 dots at the end of combo chains I'll be looking at the timers at guidelines. Then there is the ogcd dot which can be applied at any time.

    Mutilate about to fall off? Then reapply mutilate
    shadow fang going to fall soon? Do combo to reapply.
    Dancing edge going to fall (and no war in party)? reapply combo for debuff.

    Nothing in immediate danger of falling? Do High potency combo.

    Ninjutsu: again looking at timers.

    Huton going to fall in 30 seconds or less? Reapply Huton
    Huton with 30 + seconds with TA/Kusatsu up? Suiton > TA then Kraiton.
    Etc etc.. you get the idea.

    Easier said than done, but that's what I'll be trying to manage if I can.

    Also in this this video, mudra recast seem faster than 1 second... maybe I'm trippin.

    http://m.youtube.com/watch?v=ppn5aGLfxSk
    (0)
    Last edited by Leonus; 10-26-2014 at 06:31 AM.