



Same problem, I'm afraid. It drove me back to using a PS3 controller. Thank goodness MotionJoy shelled out to get their driver signed in the meantime.
Having spoken to the company, they said it was a hardware fault - which I'm inclined to believe, especially given the way the problem 'spread' to the other thumbstick over time, too, not to mention generally just got worse. Calibration adjustment was a temporary fix at best requiring ever higher levels of compensation.
A shame, really; it's a rather nice controller. I'm still considering replacing it.
Last edited by Fensfield; 08-08-2011 at 07:05 PM.
Roleplay Profile: http://ffxiv-roleplayers.com/showthread.php?tid=961&pid=15275#pid15275
Nice to see a thread with some gamepad support for a change. ^^;
I was previously using a logitech pad styled after the psx design. It started having real difficulty with the analogs and eventually the dpad stopped functioning altogether.
I switched to the official MS (360) controller and its worked beautifully since. I've not had any issues with the analogs going rogue or ever needing reconfiguring. Oddly enough, years ago when I used an official sony ps2 controller with FFXI (using an adapter) the controls needed regular reconfiguration else the analogs would suddenly go into spinning wildly.
I was a bit disappointed to find that there just aren't quality psx designed gamepads for pc anymore, as I really wanted to keep the familiar experiance of console play. However, the 360 controller for pc is really well built and worth the higher price if you go that route.
If you do, I highly suggest only purchasing the wired version. The wireless likes to sleep after just a brief moment of unuse and the game does not recognize it waking so you are forced to log out and restart the game. Same thing if you have to switch out batteries. You can buy a wired adaptor to prevent this, but why spend the extra money if you can purchase it wired from the get go.



I had some issues when setting up my Gamecube controller (yes I know it gives me less buttons, but I'm a sucker for the shape and feel of that controller). The magnitude/intensity and sensitivity settings were way off by default. Resetting and calibrating it solved all my problems.
Highly recommended as a first step.


I had a similar problem with a GameStop Xbox360 controller clone (wired).
The right stick (camera control) kept moving upwards every few seconds when not being touched.
Drove me absolutely crazy! I ended up pulling out an old Dual-Action Logitech and it's been flawless ever since.
The above posters are probably right.. darn thing is probably filthy on the inside. Maybe not cookie crumbs, but definitely dust and skin flakes. (eww)
Can We Get a toggle for that toggle?
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If you don't mind voiding your warranty (which is probably moot anyway if you've tossed the receipt) you can always unscrew the casing and perform some maintenance on the connectors.




i was using a logitec dual action since release and had zero problems until a few months ago when it finally broke the wire going into the controller itself. i replaced it with a phillips and had major issues with my left thumb pad forcing me to just start randomly running.
i had this issue on my phillips recoil gamepad for a while. i learned that if i unplugged it for a second and then plugged it back in that it worked fine for hours afterwards. i called phillips and they said sometimes the pc would get minor corruption and cause a need to recalibrate, but after unplugging/replugging it seems to fix it. maybe if it acts up on you when not in a critical situation you can try that and see if it clears the issues up for a short time.
http://crystalknights.guildwork.com/
Correct me if I'm wrong, but it sounds like you're implying the game itself broke the wiring in your controller. Is that what you mean? Because I'm using my controller for this game and I'm also thinking something's not working quite right in the wire.i was using a logitec dual action since release and had zero problems until a few months ago when it finally broke the wire going into the controller itself. i replaced it with a phillips and had major issues with my left thumb pad forcing me to just start randomly running.
edit: I'm also having that weird problem with the random running. See my previous post for more details, I think the connection to the USB port is not as good as it used to be, and that's causing the stuck-running.
Last edited by toshimoog; 08-09-2011 at 04:39 AM.
There is no way the game could send the amount of electricity through the wires in the controller cable necessary to physically damage them. If the controller cable is messed up, it's through normal wear and tear (par for the course with the cheap junk Logitech makes).




no the wire broke through normal use wear and tear. the logitec has a hard plastic piece on the top of the controller that goes into it. that piece is where the wire broke. i guess it was due to be replaced as i have had it for quite a while now. in no way could i blame the game for the wire actually breaking. i'm sure we have some people that would blame the wire on the game and some would just say it was me playing it wrong, but truth is electronics break. that's all i was saying is i didn't have the problem til after it broke and i replaced it.Correct me if I'm wrong, but it sounds like you're implying the game itself broke the wiring in your controller. Is that what you mean? Because I'm using my controller for this game and I'm also thinking something's not working quite right in the wire.
edit: I'm also having that weird problem with the random running. See my previous post for more details, I think the connection to the USB port is not as good as it used to be, and that's causing the stuck-running.
as people have stated lowering the sensitivity does seem to help. you can also try unplugging it and plugging it back in to see if it may be drivers acting up.
http://crystalknights.guildwork.com/
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