Quote Originally Posted by Austherus View Post
I really don't like the change to testudo. It worked nicely and had a very strategic usage (just like cover, but worked in a different way). Now it's just something you'll activate "randomly" during a fight. Protecting healers and other low HP party members was one of the main things that made me switch to paladin. I wonder if the dumbing down of skills and strategy is going further in the future...
So much this >_> the update looks good on paper but Testudo had so much tactical value versus good teams bursting down your healers. At least it's... easier to use now? Yay.

That Swiftcast change is harsh ; ; can't even defend that one.