Jobs are getting damage boosts and increased resistance to make going jobless in PvP less viable. A Warrior now deals 10% more damage and takes 12.5%/10% less physical/magical damage when compared to the Marauder.Yes, thats correct.
One other thing i dont understand. If you look on this:
Isnt it...kind of pointless to let all classes deal 10% more damage while almost every class will get 10% less damage?
Edit: But at least frontline groups will now fill up missing player slots while waiting for the gate to open. Thats nice.
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