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Thread: 2.4 patch notes

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  1. #1
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    Can someone explain the job damage adjustments in that table for me? Looking it over there doesn't seem to be much reason to use classes over actual jobs anymore with all the buffs.

    Also bleh on the WHM nerf. ._. Healing is already one of the most frustrating jobs in PvP. The cleric's stance nerf was alright, they're pushing it now.
    (4)

  2. #2
    Player
    Cidel's Avatar
    Join Date
    Jun 2012
    Location
    Bastok
    Posts
    1,468
    Character
    Cidel Paratonnerre
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Parodine View Post
    The cleric's stance nerf was alright, they're pushing it now.
    I find the opposite to be true (edit: unfortunately the CS nerf came 1st, I know). The multiple regen and medica stacking nerf is alright. The cleric's stance removal was uncalled for. It's pretty clear that the devs are attempting to dissuade healer (WHM) stacking. You can still do it, it's just that there's no more 3+ medicas and regens to buff eachother with. Basically, I see this as the devs trying to make parties be a little more "honest."

    I'm actually pleased about the Drone and Node adjustments though, and wonder how they will play out (I already know how the devs intended the 1-minute 1st wave to play out).

    I'm not sure I follow the new PvP swiftcast nerfing BLM's next nuke strength's reasoning though.
    (3)
    Last edited by Cidel; 10-25-2014 at 02:56 AM.

  3. #3
    Player Vaeria's Avatar
    Join Date
    Mar 2014
    Location
    Bastok/ S. Gustaburg...now and always.
    Posts
    402
    Character
    Devil Panzerfaust
    World
    Excalibur
    Main Class
    Archer Lv 80
    Might help to mention the difference in amount of healers on flags in NA/EU matches vs JP ones lol. In NA matches..always seems to be a bit of a shortage...in JP ones..you so much as fart in opponent's general direction, they get healed. 3+ Healers is very very very common and hard to remove. Hence..the buhbie stackie-stackie regen. A double-edged sword for NA healers since less survival power now (though I personally couldn't be any happier about it..less healing either team or foe = more kills ..and more death but w/e)
    (0)