


Or, it might not be a typo.
Both require Hide to be used so it could be possible that they're dynamically opposed position-ally by design.
Especially given the high potency involved, it provides an element of risk to the attack. Super-high damage, but risk to get hit by a cleave.


I'm joking. I'm making fun of the fact that SE almost completely reversed it from FFXI's counterpoint lol.Or, it might not be a typo.
Both require Hide to be used so it could be possible that they're dynamically opposed position-ally by design.
Especially given the high potency involved, it provides an element of risk to the attack. Super-high damage, but risk to get hit by a cleave.
Actually I like the idea of it.
Suirieko Mizukoshi ofExcaliburLamia


Can't wait to see the full patch notes, there's some decent stuff in there. I wonder if we will see a update for the relic quest.
They may be holding the next stage of the relic quest for 2.45. I'm betting the next stage set introduced will be have it end at ilevel 125 for 2.5 with the 2.5 stage set ending at ilevel 135.


I bet they are withholding the info for the full notes we'll receive later. 2.2 when they released coil 2 they had a update to the relic quest. I believe you could only get it up by 10 ilvls but it was still at least mid-range between what it was before the update, and what you could get from turn 9. So I'd guess there will be some sort of quest to take it to ilvl 120.

Obligatory Frozen reference should've been named "The Cold Never Bothered Me Anyway."![]()
Problem with that is that you end up with the Ironworks weapons being dead (useless) on arrival. Holding off and having an upgrade to 125 in 2.45 and 135 in 2.55/2.58 allows the i120 and i130 weapons to maintain a place on the upgrade path come 2.5.I bet they are withholding the info for the full notes we'll receive later. 2.2 when they released coil 2 they had a update to the relic quest. I believe you could only get it up by 10 ilvls but it was still at least mid-range between what it was before the update, and what you could get from turn 9. So I'd guess there will be some sort of quest to take it to ilvl 120.


The one thing I really didn't like about Ninja is you can only use 3 of your abilities once per boss. First off you can only hide while out of combat. Sneak attack and Trick can only be used while under the effect of hide. Basically you open up with one of them then you can't use SA and TA for the rest of the fight because you can't hide while you are in combat.


Suiton lets you TASA without Hide.The one thing I really didn't like about Ninja is you can only use 3 of your abilities once per boss. First off you can only hide while out of combat. Sneak attack and Trick can only be used while under the effect of hide. Basically you open up with one of them then you can't use SA and TA for the rest of the fight because you can't hide while you are in combat.
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