I'm sure this is never going to be abused
I'm sure this is never going to be abused
I'm curious: How COULD it be abused? I agree that it SOUNDS abusable. I tried hard to think of a way, but with players' lots hidden, I couldn't think of one.
Nefarious player: Mwehehe - I chose "pass" to lull them all into a sense of complacency. I will wait for the moment to strike, and change my Pass to Greed!
Nefarious player: Except... they can't see that I passed. Hrm... So no complacency. Dang. And how will I know when to change from Pass to Greed? I can't see what anyone else is lotting, either. Gotta rethink this...
Nefarious player: Erp... The item dropped while I was concocting my evil plan. And I was still on pass. Welp.
Nefarious player: I will return! Mark my words! Bwahahahaha! *Swooshes cape, and exits the instance.*
Really, the easiest way to deal with it is not have the choice locked in.
Allow us to freely select Need/Greed/Pass until everyone in group has made a selection.
This would allow us to ask the group to pass on something we greeded for an alt job. Or to allow us to change a selection we made to accommodate someone else asking for an alt job greed roll.
I'd like seeing this. I've accidentally greeded on something I didn't need from ST before, and for the rest of the week, it was just painful to think about.
Perhaps what they should do is add a system where your decision isn't locked in, so you can need/greed/pass freely, however once you've selected need/greed, whatever roll you got will stick, so you cannot reroll your value at all. And then after everyone has rolled, the initial 300 whatever second wait time on loot rolls will drop to like 10 seconds, and after that 10 seconds it'll be distributed. That way people have time to determine whether or not they really want or need whatever it is they are rolling on.
With lockout being the norm, please let pass after looting.
Also I think the default action on items with lockout shout be pass. In that if you don't need\greed it passes on an item. I got hit with this once in CT a while ago.
Know what would be nice? Let us see what people choose to roll, but let them downgrade their priority (if they chose need, they can switch it to greed or pass, does not work the other way around.)
I'd also like for them to not shift the friggin loot window when something finishes rolling off. I've had two incidents where the second item I wanted to roll need on gets shifted toward the left (the first loot has been distributed), and I ended up rolling need on the third item. This gets pretty frustrating with ST and the weekly lock out, and especially when I wanted to pass a tomestone drop in T6/7.
I agree with this, on many occasions I've had my caster glamour gear taken from me because of someone's inability to tank (forcing me to go tank instead of caster) and someone's greed trigger finger (I still don't have my tonbans of divine death :/). I can see how allowing you to switch freely between need, greed, and pass would result in a lot of people switching from need to pass to need again to try and get a higher number, but what I suggest is this:
Make it so that when you click need, greed, or pass you get a 'N', 'G', or 'P' over the loot icon instead. The system won't actually decide what your number is until EVERYONE has decided what they want to roll on it, that way people can switch between need, greed, or pass freely, just make sure you have that one guy who won't click any of em until the loot distribution has been decided.
This has been suggested many times, and I'm truly shocked that this hasn't been made an option yet. I really hope it comes to fruition, as it hurts no one.
I'm a little wary of changing Need/Greed, but if nothing else, being able to simply Pass after a lot is a good start. Unless you somehow accidentally hit Pass after lotting...but that's much less likely than the first scenario.
To: Yoshi P & Dev Team,
Adding my vote as well:
* Please let us choose PASS *after* we've Needed or Greeded, just in case someone else spoke up late, or we made a mistake and didn't want the gear. There's NO HARM in doing this.
And ideally if it was possible, I'd like to see the ability to Change your Lot with a Declining Hierarchy like what Flo said:
* (Wish List) Let us Change from Need -> to Greed -> to PASS, so if we accidentally Needed something, we could only choose to lower it to a Greed or PASS. Or if we chose Greed, we can only choose to change to PASS if need be.
This would help in a variety of situations and mistakes as well.
Thanks!
Perhaps is this were to be implemented there could also be a little 'are you sure you want to pass? yes/no' confirmation box too?
There have been one or two times where I've hit Greed by mistake trying to scroll along to Pass and I've had to rush to leave the instance instead if it was a drop I didn't want (no not another boss chest Filtered Water nooooo)
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