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  1. #1
    Player
    Yamimarik's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,580
    Character
    Marik Destiel
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Enkidoh View Post
    that PLD healing spell whose name eludes me at the moment.
    I didn't play 1.XX and I know that ability was called Holy Succor XD
    (0)

    Signature by: Miste

  2. #2
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    I can somehow imagine DRG getting Drakesbane >_>
    (1)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  3. #3
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Spear Brandish: 360º AoE comboed with after Ring of Thrones and Before Doom Spike.
    Skydragon Dive: Enhances Dragonfire Dive, after Dragonfire Dive a 25s circle ground DoT stays on the battlefield burning every enemy on it.
    LLancet: Can only be used after a parry or an evasion, does a 250 potency attack that drains 50% of damage as HP and recovers 200 TP. 2 and half minutes cooldown.
    Unlimited Thrust: Combo after Full Thrust, 220 potency, 300 if used on the flanks, next skill used will be considered as a "vorpal thrust". 2 and half minutes cooldown.
    Cherry Blossom: Combo after Chaos Thrust, Maximum Range AoE, 120 potency. Slows all enemies on screen and gives them Chaos status for 45 seconds.

    Trait

    Way of the Lance: Increases the range of spear attacks. (thinking about it needing to be twice as other melee, one and half times other melee)
    (1)

  4. #4
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Hayward View Post
    Warrior:
    *60: Rampage. Doubles potency of attacks while under Defiance.
    Bard:
    *55: Herb Pastoral. Removes status ailments of those within hearing distance.
    White Mage:
    *60: Reraise. Grants Raise without weakness. Self only.
    Not sure if leaving out detail was intentional, but what I see may be quite unbalanced. Just a few gripes:

    Rampage would need a limited time and severely long (5min) recast, otherwise it's as if Defiance gives completely free HP and heal potency as long as it's up. Herb Pastoral negates the need for esuna/leeches, would not even be considered the way songs work in this game. Reraise would still need to put weakness, and would need a long recast time (5 mins at the very least).



    As for some of my ideas (not complete, kinda coming up with it as I go):
    ACN:
    52
    57 Aetherdam IV (trait)- able to stack 4 aetherflows

    SCH:
    55
    60 New fairy (Lily? Debatable.)

    SMN:
    55 New Egi
    60 New Egi

    ARC:
    52 Sidewinder- lowers accuracy by 35%, but increases potency of attacks by 50% for 15 seconds. 4 minute recast.
    57 Decoy shot- Pacifies target for 6 seconds, 0 potency, 1 minute recast

    BRD:
    55 Advancing March- Lowers enemy's slash resistance when in range of the song, like Foe Requiem does not impede Bard's own attack (reasoning being tanks do more damage since they're the only slashing role so far, and there's no slashing debuff to my knowledge, whereas Disembowel and Dragon Kick do piercing and blunt respectively. Would be useful with no blm/smn, and heals are not/can't afford to attack).
    60 Troubadour- Only usable while playing a song, unable to stop song until Troubadour's duration is over. Further reduces own attack (and reduces attack if playing foe/advancing), but MP is not consumed for 10 seconds. 5 minute recast.

    Conjurer:
    52 Deluge- AoE DoT around caster (think circle of scorn).
    55 Earthen Ward- Next Stoneskin will be applied to all within an 8 yalm radius of the caster (like medica, not targeted like cure III). 5 minute recast (to avoid it being used too much, AoE SS could be very overpowered)

    WHM:
    55
    60 Reraise- Applies buff that allows self resurrection upon death for 3 minutes, weakness applies. 5 minute recast.

    GLD:
    52 Crescent Strike- AoE cone attack with Enmity gain, higher potency than Overpower. 20 second recast (gotta differentiate a bit from WAR, right?)
    57

    PLD:
    55 Hallowed Bolt- Ranged, off GCD, single target enmity gain attack. Range of Provoke, recast 30 seconds.
    60 Judgement Blade- Applies DoT if comboed off of Riot Blade. 10% chance of proccing a free flash.

    THM
    52
    57

    BLM
    55
    60 Burst- AoE Thunder (applies DoT to all in circle, which version of Thunder is debatable, I don't BLM), place like Freeze/Shadow Flare.

    PGL
    52
    55

    MNK
    55
    60 Chi Blast- Ranged single target attack with high potency, only usable when target HP is below 20% (like misery's end, mercy stroke).

    LNC
    52
    57

    DRG
    55
    60 SUPER Jump - Double potency Jump. Double recast.

    MRD
    52
    57

    WAR
    55
    60

    Yes, it's incomplete. If I remember I'll update it later on lol.
    (0)

  5. #5
    Player
    Anarnee's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    1,359
    Character
    Thyn'a Sindyrl
    World
    Siren
    Main Class
    Dragoon Lv 100
    I would like perhaps an attack reach expansion for DRG and a new jump.
    (1)

  6. #6
    Player
    Merylx's Avatar
    Join Date
    Aug 2013
    Posts
    251
    Character
    Alyssa Edwards
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    I honestly would love to see SCH get a new fairy. It goes against the very lore of the SCH quest (Lily), but I'd love to see a male fairy introduced - like Helios.
    (4)

  7. #7
    Player
    Klinge's Avatar
    Join Date
    Aug 2013
    Posts
    1
    Character
    Melistra Anthaera
    World
    Shiva
    Main Class
    Arcanist Lv 50
    Scholar:
    Lvl 55 - Physick II - Heals the target and grants it a SoT (shield over time) effect that creates a small shield every 3 seconds. Has a higher healing potency than the normal Physick spell, but also noticeably higher MP cost.
    Lvl 60 - Shield Conversion - Increases healing done by 15%. In addition, all shield effects become direct healing effects while Conversion is active. Duration: 12 or 15 seconds, 3m cooldown.
    (0)
    Last edited by Klinge; 10-24-2014 at 10:23 AM.

  8. #8
    Player
    Zanmato's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    271
    Character
    Saizou Kirigakure
    World
    Mateus
    Main Class
    Rogue Lv 80
    WAR will get an ability called Rive, which is a line AOE.
    MNK will get an ability called Hundred Fists, which increases auto-attack speed, and will give the MNK afterimages.

    That's all I know so far.
    (0)
    Eorzean Climber (Noborist)

  9. #9
    Player

    Join Date
    Nov 2013
    Posts
    91
    For Summoner, I really would like to at some point see that ability Tristan used to absorb the Egi's power in the Level 50 Boss fight. Maybe it could work kind of like WoW Warlock's Grimoire of Sacrifice, where you gain a couple abilities depending on the Egi you absorb.

    Black Mage Level 60 ability should be Ultima. No more support spells please...
    (0)

  10. #10
    Player
    Asael's Avatar
    Join Date
    Feb 2013
    Posts
    146
    Character
    Asael Drakengard
    World
    Cactuar
    Main Class
    Gladiator Lv 60
    Paladin:

    *55: Reprisal. Not sure if it should do Light damage or allow a Counterattack.
    *60: Knights of the Round. I'd like this to be AoE to supplement Circle of Scorn.

    A type of counter attack ability would be nice, but it really depends on how it works. If it's an auto attack type counter it's not even worth it. Your KoR ability sounds useful as PLD really does need better AOE type damage for crowd control situations. Although I'd really like to see a return of Holy Succor and Aegis Boon personally.

    Warrior:

    *55: Retaliation. Just as it says.
    *60: Rampage. Doubles potency of attacks while under Defiance.
    You already have a retaliation ability (vengeance). Unless you have a different effect for it in mind.

    Unchained already gives you an effect that negates the damage penalty of being in defiance, and as Exstal already pointed out anything more would be a bit unbalanced.

    Bard:

    *55: Herb Pastoral. Removes status ailments of those within hearing distance.
    *60: Carnage Elegy. Reduces attack speed of enemies within listening distance.
    UltimateAoe2 summed it up pretty well concerning Pastoral as it would undermine sch/whm abilities. Although I could see this where the song basically speeds up the count down on the timer of the ailment so it wears off more quickly. But the use of this song would hardly ever be used as it would be extremely situational. I'm sure something better can be made.

    Carnage Elegy is pretty interesting though. Basically it's an aura effect that puts slow onto all within range.

    Black Mage:

    *55: Burst. Stuns all enemies within area of effect and adds Thunder effect.
    *60: Manawell. MP cost of spells is eliminated for 15 seconds.
    I can see Burst working as an AOE thunder effect (with a lengthy cool down) minus the stun as a stun or paralysis effect would make it a little over powered IMO.

    Manawell is basically 6 free casts. Kind of on the wall with this one.
    (0)
    Last edited by Asael; 10-24-2014 at 11:03 AM.

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