Reraise would be nice with a very long cooldown (15mins+) and with weakness.


Reraise would be nice with a very long cooldown (15mins+) and with weakness.
I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.





Maybe ACN/SMN will get an aoe poison pool ability similar to what we see with aitar and king mog. New summons are a given.
BLM will prob get fire, ice, thunder 4
I'd like to see for PLD, Shield Oath become "-12% damage dealt", and Shield Swipe bonuses Rage of Halone (making it a defacto 3rd rotation).


A PLD dps rotation would be nice. One combo isn't enough. I mean, WAR gets three.
Insanity is a gradual process, don't rush it - Ford Prefect
The problem with guessing the level 55 and 60 job abilities of every job but Summoner is that we do not know the abilities each class will get between 51 and 60. Summoner is the odd one out because we can pretty much guarantee that it will be getting Summon IV(Levi) and Summon V(Ramuh) as its two Job abilities.


If you can't recover from a lb reraise <on rare occasions> how is a single reraise during a boss fight going to help I don't see it fitting in current game system.





Eh... these 4 all seem pretty unbalanced/overpowered to me. ._.


Hoping Paladin gets War Drum back, it'd help with AOE Tanking. For those new to the game Paladin's War Drum was an ability activated after a successful block it did minimal damage but had a high hate generation.
Check out my Lore posts:An Eorzean Timeline: http://forum.square-enix.com/ffxiv/threads/64377-An-Eorzean-Timeline-Reborn





^This. I've long suspected SE has deliberately been keeping the missing abilities from version 1.0 carefully in reserve for level cap increases, so we're likely to see such vanished abilities as Phalanx and that PLD healing spell whose name eludes me at the moment.![]()
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