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  1. #21
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Cynfael View Post
    This isn't bad. I was concerned that they'd scale it back closer to minimum ilvl and make it tedious, but this just means that they don't want players doing the content at i150 a year from now.
    Meh, I'm at 101 so I'm not bothered by it
    (0)

  2. #22
    Player
    Feyniphia's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Sophie Kiri
    World
    Jenova
    Main Class
    Conjurer Lv 60
    the ilvl 110 sync is too high, should had been lowered, but I guess better than coming extremely overpowered in the dungeon...
    (1)

  3. #23
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Feyniphia View Post
    the ilvl 110 sync is too high, should had been lowered, but I guess better than coming extremely overpowered in the dungeon...
    I agree, but then again like I said they don't want to disrupt vertical progression, which would become pointless if you were ilvl synced in 95% of all content.

    Even if new gear is only needed in the current end-game raid (and not much of a need, they can be cleared with lower gear), in the end they set up vertical progression as one of the main goals for everyone, not just raiders.

    Quote Originally Posted by Zumi View Post
    I am not happy with them adding ilvl sync to level 50 dungeons.

    The item level sync in high level roulette just insures I will never queue for it ever again. Having my gear gimped and making the run take longer for less tomestones no thanks. I have no idea why they would even do this.
    Eh it's still i110 so I guess it's fine, you can still blow through all that content with i110.
    (0)
    Last edited by Alukah; 10-25-2014 at 07:32 AM.

  4. #24
    Player
    hallena's Avatar
    Join Date
    Sep 2013
    Posts
    509
    Character
    Fara Venator
    World
    Coeurl
    Main Class
    Thaumaturge Lv 60
    I don't see the point of level and item sync. What's the point of increasing ilvl at all if you get desync'd for doing anything anyway?

    Level sync should be 100% optional. if i kill turn 9 i should be able to go in 1-49 dungeon and solo everything
    (1)

  5. #25
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I am not happy with them adding ilvl sync to level 50 dungeons.

    The item level sync in high level roulette just insures I will never queue for it ever again. Having my gear gimped and making the run take longer for less tomestones no thanks. I have no idea why they would even do this.
    (1)

  6. #26
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Zumi View Post
    I am not happy with them adding ilvl sync to level 50 dungeons.

    The item level sync in high level roulette just insures I will never queue for it ever again. Having my gear gimped and making the run take longer for less tomestones no thanks. I have no idea why they would even do this.
    All the item levelsync does is limits clearing speeds to what they were before the patch.
    (0)

  7. #27
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Zumi View Post
    I am not happy with them adding ilvl sync to level 50 dungeons.

    The item level sync in high level roulette just insures I will never queue for it ever again. Having my gear gimped and making the run take longer for less tomestones no thanks. I have no idea why they would even do this.
    Not going to be any slower than it is right now. You really need to run Brayflox HM in under 5 minutes? They didn't sync anything that wasn't already facerollable.

    To the poster above this one...they're looking into adjustments to potentially solo lower level content and specifically to scale down LotA so it's on dev RADAR. However at the moment the point is to ensure low level players have the people queuing up to farm things like low level gearsets for vanity so their queue times aren't super long up to eternity, keeping them from reaching end game.

    Also.. tanks... Imagine a fresh 50 tank getting rolled into a dungeon with an i130 DPS...the DPS would be tanking the whole dungeons and probably screaming at the tank the whole time because they're somehow supposed to be holding threat off the gear capped DPS. Add in a fresh healer and it can be worse since even a high level DPS is going to get hit pretty hard by the bosses.
    (0)
    Last edited by Lithera; 10-25-2014 at 07:46 AM.

  8. #28
    Player
    Rivest's Avatar
    Join Date
    Nov 2012
    Location
    Ul'Dah
    Posts
    101
    Character
    Lesley Jordan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lithera View Post
    Not going to be any slower than it is right now. You really need to run Brayflox HM in under 5 minutes? They didn't sync anything that wasn't already facerollable.

    To the poster above this one...they're looking into adjustments to potentially solo lower level content and specifically to scale down LotA so it's on dev RADAR. However at the moment the point is to ensure low level players have the people queuing up to farm things like low level gearsets for vanity so their queue times aren't super long up to eternity, keeping them from reaching end game.

    Also.. tanks... Imagine a fresh 50 tank getting rolled into a dungeon with an i130 DPS...the DPS would be tanking the whole dungeons and probably screaming at the tank the whole time because they're somehow supposed to be holding threat off the gear capped DPS. Add in a fresh healer and it can be worse since even a high level DPS is going to get hit pretty hard by the bosses.
    I agree, enmity will be a big issue once the level difference is too great.
    However, I did see that paladins got an enmity buff for both Flash and Circle of Scorn which might even it out.
    (0)

  9. #29
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Rivest View Post
    I agree, enmity will be a big issue once the level difference is too great.
    However, I did see that paladins got an enmity buff for both Flash and Circle of Scorn which might even it out.
    That will even it out for i110. It's already rough for new tanks and i100+ DPS. Unless that buff is crazy there'd still be an issue with i120+ players.
    (0)

  10. #30
    Player

    Join Date
    Sep 2013
    Location
    New Gridania
    Posts
    190
    I totally agree with the SAVAGE level sync. Like you said it's for the more hardcore raiders and getting the title after you've passed i110 would make it less of an accomplishment. Sure you could put on your good old i110 but I don't want to have to show my kill video to prove that my nice title wasn't cheesed with higher gear...
    (0)
    ~Crazy cat lady of Zero Tolerance.

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