Quote Originally Posted by Nutz View Post
I'm all for it as it pertains to Savage Coil since that's the point and all.

For everything else, I'd much rather not. Being able to crush old content is part of why gearing up feels like you've done something. The other part is of course even being able to take on new content. If they were just going to impose an ilvl sync on everything then there'd be no point in getting new gear, except for Coil. If you're not running Coil then your gear would just be sync'd down in every instance until the expansion (current gear would be sync'd based on how they usually do the dungeon ilvl requirements, never mind new gear -- it would be irrelevant).
I really don't see how getting new gear would be irrelevant.
If the item level sync is an optional feature, it would only make older content more fun to do and not some drag that you have to do just to cap out your points or get an Alexandrite.
New gear is important for new content that comes out such as Final Coil and possible the new Crystal Tower.

Also, I have not stated that they would have to item level sync the dungeon to the item level that is the requirement.
You could however have an item level sync of the maximum item level that was possible when the content was still relevant

The Binding Coil of Bahamut (90)
The Second Coil of Bahamut (110)
The Second Coil of Bahamut Savage (110)
etc.