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  1. #1
    Player
    Rivest's Avatar
    Join Date
    Nov 2012
    Location
    Ul'Dah
    Posts
    101
    Character
    Lesley Jordan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50

    Endgame Item Level Sync

    Hey guys,

    This thread was created to propose an item level sync for certain endgame content.
    In my opinion there should be an (optional) item level sync for certain endgame content.

    This includes:
    The Second Coil of Bahamut (savage) (NOT OPTIONAL)
    The Second Coil of Bahamut
    The Binding Coil of Bahamut
    Extreme Primal Fights
    Expert Dungeons (thanks Felis)

    Why would you want an item level sync for endgame content?
    The item level sync is present to keep the content interesting and not make it a ridiculous cakewalk like the current Binding Coil of Bahamut.

    Not having a item level sync for savage would not make sense, since the content was created for the most hardcore raiders anyway.

    So what are your thoughts?

    EDIT: It seems there is a item level sync in place in the new released patchnotes!


    In order to maintain the difficulty of certain duties, item level sync has been applied to the following dungeons:
    Category Duty Item Level Sync
    Dungeon The Wanderer's Palace 110
    Amdapor Keep
    Pharos Sirius
    Copperbell Mines (Hard)
    Haukke Manor (Hard)
    The Lost City of Amdapor
    Halatali (Hard)
    Brayflox's Longstop (Hard)
    Hullbreaker Isle
    The Tam-Tara Deepcroft (Hard)
    The Stone Vigil (Hard)
    (3)
    Last edited by Rivest; 10-25-2014 at 05:17 AM.

  2. #2
    Player
    matt246688's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Velneroth Ran'akh
    World
    Gilgamesh
    Main Class
    Rogue Lv 60
    Well, the point of having something like this would be to make it challenging and fun right? Well they could always introduce a second version of everything with a sync. For people who want to have fun, not mindlessly grind. While still having a normal version where you keep your item level. This way everyone could be happy. I am sure there would be things wrong with this but i mean everything has flaws and someone is always going to have a temper tantrum when it isn't how they want it.
    (0)

  3. #3
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Ilvl sync wont happen with any current or recent content because, what would be the point of gearing up?

    They could add ilvl sync to 2.x content when 3.0 comes out, but then 3.0 content wouldn't have ilvl sync.
    (2)

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Rivest View Post
    Hey guys,

    This thread was created to propose an item level sync for certain endgame content.
    In my opinion there should be an item level sync for certain endgame content.

    This includes:
    The Second Coil of Bahamut (savage)
    The Second Coil of Bahamut
    The Binding Coil of Bahamut
    Extreme Primal Fights

    Why would you want an item level sync for endgame content?
    The item level sync is present to keep the content interesting and not make it a ridiculous cakewalk like the current Binding Coil of Bahamut.

    Not having a item level sync for savage would not make sense, since the content was created for the most hardcore raiders anyway.

    So what are your thoughts?
    add expert dungeons to the list
    (0)

  5. #5
    Player
    Rivest's Avatar
    Join Date
    Nov 2012
    Location
    Ul'Dah
    Posts
    101
    Character
    Lesley Jordan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Felis View Post
    add expert dungeons to the list
    Added Expert Dungeons to the list!
    (0)

  6. #6
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    If an item synch were to happen Make it like one level higher then the minimum unlock requirements >=D!

    In all seriousness I also secodns matt's comment
    (1)

  7. #7
    Player
    ChibiChan_Hyperion's Avatar
    Join Date
    Oct 2014
    Posts
    65
    Character
    Chibi Chan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Absolutely, for Savage Coil. Its entire purpose is to be difficult, so this makes sense indeed. Make it so you don't get Echo in this system, too.

    For the rest of the content though, this item level sync needs to be optional. If players are able to outgear the content so much that it makes it a "ridiculous cakewalk," it is a strong indicator that they are attempting no-longer-relevant content. There is no reason no-longer-relevant content should be blocking anyone from progressing to catch up to current end game content with the rest of the player base, in my opinion. Especially new players in the future.

    So I'm on board if this is optional! All content should have this. Maybe like a crystal ball at the start of every duty that, once interacted with by all players in the party, enables the item level sync, or something. That way you can do it without having it be an option in Duty Finder (making the list even looooooonger), and without pre-formed parties.
    (3)
    Last edited by ChibiChan_Hyperion; 10-24-2014 at 05:28 AM.

  8. #8
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Yes. Let's just add the ilv 80 sync from Frontlines into the entire game, because people LOVE it in Frontlines. /s

    The point of gear and vertical progression (which this game is) is it eventually outgear the content. This is the wrong game for this type of thing.

    GW2 is over there. ->
    (6)

  9. #9
    Player

    Join Date
    Aug 2014
    Posts
    111
    Quote Originally Posted by Asierid View Post
    Yes. Let's just add the ilv 80 sync from Frontlines into the entire game, because people LOVE it in Frontlines. /s

    The point of gear and vertical progression (which this game is) is it eventually outgear the content. This is the wrong game for this type of thing.

    GW2 is over there. ->
    No it isnt wrong, it would do the community some good as currently (i dont mind sr) as it would give new players a chance to actually learn the mechanics (ie primals as players just run in and face roll and ignore the mechanics).
    (0)

  10. #10
    Player
    Rivest's Avatar
    Join Date
    Nov 2012
    Location
    Ul'Dah
    Posts
    101
    Character
    Lesley Jordan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by maxthunder1 View Post
    No it isnt wrong, it would do the community some good as currently (i dont mind sr) as it would give new players a chance to actually learn the mechanics (ie primals as players just run in and face roll and ignore the mechanics).
    I agree, it will make older content more interesting as the current progression just kills old content with every update.
    As it currently is, there is no point in running older content since it's too easy.
    (2)

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