Results -9 to 0 of 30

Threaded View

  1. #1
    Player
    Rivest's Avatar
    Join Date
    Nov 2012
    Location
    Ul'Dah
    Posts
    101
    Character
    Lesley Jordan
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50

    Endgame Item Level Sync

    Hey guys,

    This thread was created to propose an item level sync for certain endgame content.
    In my opinion there should be an (optional) item level sync for certain endgame content.

    This includes:
    The Second Coil of Bahamut (savage) (NOT OPTIONAL)
    The Second Coil of Bahamut
    The Binding Coil of Bahamut
    Extreme Primal Fights
    Expert Dungeons (thanks Felis)

    Why would you want an item level sync for endgame content?
    The item level sync is present to keep the content interesting and not make it a ridiculous cakewalk like the current Binding Coil of Bahamut.

    Not having a item level sync for savage would not make sense, since the content was created for the most hardcore raiders anyway.

    So what are your thoughts?

    EDIT: It seems there is a item level sync in place in the new released patchnotes!


    In order to maintain the difficulty of certain duties, item level sync has been applied to the following dungeons:
    Category Duty Item Level Sync
    Dungeon The Wanderer's Palace 110
    Amdapor Keep
    Pharos Sirius
    Copperbell Mines (Hard)
    Haukke Manor (Hard)
    The Lost City of Amdapor
    Halatali (Hard)
    Brayflox's Longstop (Hard)
    Hullbreaker Isle
    The Tam-Tara Deepcroft (Hard)
    The Stone Vigil (Hard)
    (3)
    Last edited by Rivest; 10-25-2014 at 05:17 AM.