Most other games don't like unity and grouping, so its understandable to have these requirements. SE doesn't have Blizzard money, people need to stop acting like they do. Blizzard can always buy a new server to plop their load on, even if there game is currently losing subs rapidly. Now they're going to have sanctioned rmting, its hard to compare a company with so much evil money to a regular gaming company. The only other company that has that kind of money is EA, and thats why SWTOR is a wow clone with a SW skin. If you're game doesn't look like wow you can't attract the masses who play mmos for three months and then hop to a new one lol, and then you also don't make as much money, you can't advertise as much, and then you can't buy as great or as many servers. We actually run this game on multiple servers now almost like what WoW does, but we jut don't have the sheer numbers of servers it takes. This game is also more tasking on servers than most mmos are, so the average mmo (not even wow here just most) can make tons of instances due to how low quality their graphics are. So yes we're stuck with limited instances, due to the company, but if it also fosters grouping a little more i'll take it. I'd like new servers eventually down the road. No reason to solo dungeons, no reason to solo this game. Go watch anime, half of them the reoccurring theme is working together, its kind of a overarching theme is japanese culture as they are collectivist. I know its hard to grasp that for some people, that they're are cultures of people who readily like to help each other.