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  1. #1
    Player
    CSLionheart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    Lancer Lv 100

    Spell effects for Raise/R2/Rebirth

    I am well aware that effect/animation improvements are already on SE's long to-do list, but I just wanted to make sure the revival spells weren't left out of this. For the sake of both clarity and aesthetics, each Raise spell should have a unique effect at the time is is cast on you (not just when you confirm the revival). Take FFXI as an example. When someone cast a Raise spell on you, a light would shine down on you indicating the spell had been cast. Currently, it is unnecessarily difficult to tell if you've been raised. At the very least, as a temporary solution, implement a unique status icon that stands out more than the one used currently. I understand the dev team has a lot to tackle, and this may well already be in the process of being addressed, but just in case I thought I'd bring it up here because I have nothing better to do right now ^^;;
    (2)

  2. #2
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Discuss it here:
    http://forum.square-enix.com/ffxiv/t...rth-animations

    There was already a thread on this topic.

    Have a good one.
    (0)

  3. #3
    Player
    CSLionheart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Thanks, must have missed that one.
    (0)