Quote Originally Posted by JakzChurchill View Post
I'd love to see chemist as it fits the castle theme so well, but not as a gun wielding class, its a waste to use an iconic dps weapon on a healer, when weapons are only tied to one class.

There is no system that could viably work that doesn't make the gun do bugger all damage and just not get used, or do too much damage and make chemist unbalanced against the other healers.

I'd prefer it is Dark knight was a great sword DPS class, I just can't picture the hp sacrificing DRK that would bring in some interesting mechanics as a tank, doesn't fit the bill for me.

On the tank side though, a templar, mystic knight or Samurai would be cool. (I'm not suggesting the samurai would be set up in ishgard)
The gun class could have 2 jobs: chemist + dps job

They could do the same with the 2h sword class if they choose, where the 2 jobs are SAM(tank) + DRK(dps)

However, if they wanted to, DRK can make an interesting tank class that uses debuffs and absorbs to tank. They could perhaps make some interesting tanking mechanics where the DRK can sacrifice life to create absorb shields that are more powerful than the life sacrificed (give 500 hp, get 1500 hp shield, or get 500 hp shield and take -30% dmg for X seconds or something like that). And they could still retain their soul eater ability as a DPS stance similar to a PLD's sword oath.

Honestly, even though it's a little bit of a stretch, I'd almost prefer DRK to be a tank class. I think I would have more opportunity to play it as a tank, as opposed to a melee DPS that has to compete with the flood of NINs coming in 2.4.