Yeah, I kind of miss how monsters interacted with players pre-nomoresoulgazing. The only time it annoyed me was when I would look around for aldgoats... circle slash, and then here came the storm of aldgoats that were hiding outside my view rofl.

The slug behavior is really awesome and Id like for them to keep it and maybe even expand on it. One thing I never see in MMOs is how the monsters interact with other monsters. If a drake is wandering around I think all the other smaller monsters should flee away from it. It would also amuse me a LOT if a drake just walked up to a marmot, one shotted it, and kept on going rofl. Monsters should face you and kind of.. "puff up" at you before they aggro. Like most animals do when they feel threatened they make themselves appear larger/more intimidating. I'd also feel a lot more emerged in the game if I was fighting something small, like a ladybug or a marmot and suddenly it runs away. Why did it run away from me? Because there is a wolf behind me about to eat me instead of the marmot.

Just a thought. I'm sure there is plenty of others who will say "No! I'd rather all my monsters be cardboard boxes so they are easier to grind on!"