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  1. #1
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    The abolishment of Atma grinding.
    Genuinely dangerous zones to traverse.
    Sickeningly cute outfits for glamors that don't involve cosplay.
    ilvl 90 crafting equipment.

    Quote Originally Posted by WellFooled View Post
    Would a gauntlet which increases shield block rate be better than the mitts that increase the duration of sentinel by two seconds? Is either worth losing the higher VIT from what I have now? Those are the sort of questions I want to grapple with.
    That's setting the bar a bit low. Technically we already have that. It's called High Allagan versus Noct gear. Personally, I want to see gear with more unique stats to make that decision ultimately mean something. Whether that's improving the potency of existing skills or adding additional effects to weapon damage.

    I'm certain if people saw a sword with "Additional Fire damage" as an effect it would be all over their christmas list, or even an armor with "Shock Spikes" effect built in.
    (2)
    Last edited by Lemuria; 10-21-2014 at 05:11 PM.

  2. #2
    Player
    KuroganeAre's Avatar
    Join Date
    Dec 2013
    Location
    Uldah
    Posts
    134
    Character
    Arekusa Kurogane
    World
    Behemoth
    Main Class
    Miner Lv 69
    DPS Samurai.
    (0)

  3. #3
    Player

    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,201
    remove delay between cast point and effect of spell (how many times have you used benediction and tank dies anyway and you still put benediction on cd?)

    lower GCD to 1-1,5 seconds, they combat is waaay to slow paced in this game and its just not fun at all tbh
    (2)
    http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)

  4. #4
    Player
    Munba's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,395
    Character
    Munba Lunru
    World
    Ragnarok
    Main Class
    Warrior Lv 60
    - A sort of skillchains or combo system with party members (ala FF11/ChronoTrigger).
    - More difficult content (also the new dungeons) and a bit more rewarding.
    - Open-World Dungeons... but not necessarily to obtain strong equip (maybe for glamour equip only). They could be explored also to find collectible ancient/rare/lore things (Archeology *hint*) and gathering special materials. Also to find special trasure chests (minions, etc.). In this case they could expand the Treasure Hunt system in these dungeons too.
    - The normal istanced dungeons could be explored once completed, to find secret chests and for gathering materials as well.
    - I would like they make the new istanced dungeons like the last ones in 1.0, with several different ways to finish them (i remember the final chests number was different depend on what you did during the dungeon). And adding more secrets to find inside, with secret bosses too... would be awesome and it will make dungeons less repetitive/boring.
    - More very random events around to make the world more alive and dynamic (example: we could be attacked by dragons randomly ala Skyrim, exploring Dravania). And so more random natural events like falling stars in the night, tornados, lightning storm and so on.
    - They should add the Dreams when you went to bed like in 1.0 again, with some special content in it.
    - I would like to see again special NPC, controlled by GM/Rep/Dev, appear sometimes to interact with players in many ways (like the Newspaper guys in 1.0). Or maybe event monsters too.
    - Dungerous open-world areas to explore with very powerful enemies.
    (1)

  5. #5
    Player
    DakkonBriefs's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    51
    Character
    Dakkon Briefs
    World
    Excalibur
    Main Class
    Lancer Lv 70
    There are some new things that would be nice, and a few old things that I think should return (in some form/reworked),


    +Elemental Wheel
    +Skill Chains
    +Repair option from other players (i miss seeing the hammer icon)
    +Personal Bazaar
    +Free Company Emblems/icon by your name (as seen in my sig)
    +Unique skill bonuses on certain gear (AF2 or other)
    +"Killer" Traits (dragon killer, demon killer, Arcana killer etc)
    +Chocobo companion + queue for DF fix
    +those Roaming Primals we hear yoshi talk about once in a great while
    +large Open World Dungeons
    +Dangerous Zone/s



    ----------------

    personal wishlist

    ~ Wyvern pet ^_^
    ~ Super Jump
    ~ Relic only Weaponskill
    (1)

    Dakkon - Shiva - FFXI
    Dakkon Briefs - Excalibur - FFXIV
    HoCD - Vindicated - Chocobo Knights

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