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  1. #1
    Player
    Synovius's Avatar
    Join Date
    Aug 2013
    Posts
    205
    Character
    Lala Swell
    World
    Gilgamesh
    Main Class
    Black Mage Lv 60

    SQENIX: You have a SERIOUS loot problem in this game

    I've played MMOs for over a decade. To date, I've not played one that has the issues with loot that this one does. This is not an exaggeration. This is not a fabrication. These are facts:

    - Over the last 6 weeks of clearing turns 1 - 4 every week, and I chose the last six weeks because that's when I "officially" started keeping track of loot, we have received, at minimum, 4 pieces of DRG or MNK loot per group, across all three of our groups.

    To put this in perspective, all three of our Coil groups have only one melee. To further put this in perspective, here's some simple math for you:

    - 6 weeks x 3 groups = 18 runs through Turns 1, 2, and 4.
    - 18 runs through Turns 1, 2, and 4, with 2 drops per Turn = 6 x 18 = 108 pieces of loot.
    - A minimum of 4 DRG or MNK loot for each of those 18 runs through Turns 1, 2, and 4 = 72 pieces of DRG or MNK loot.
    - 1 melee / group due to your melee-punishing raid design = 1/8 or 12.5% of eligible raiders are DRG or MNK.
    - 72 DRG or MNK pieces / 108 total drops = 67% of our drops are DRG or MNK.
    - 67% of the loot is for 12.5% of our players.

    All three of our melee are decked almost completely out in i90 gear. The ONLY reason they're not is because of lots and lots of duplicate drops (insult to injury) that simply rotted.

    You recently, and supposedly, fixed Turn 1 at the very least acknowledging that DRG loot had too high a drop rate. Tonight, the loot my group received was as follows:

    Turn 1: DRG, DRG
    Turn 2: DRG, Healing accessory
    Turn 4: MNK, MNK

    What I want to know are answers to the following:

    1) Why do you feel it makes sense to drop MNK loot at all when we do not have a MNK in the party? Take a poll. Ask the players if they want loot being dropped for specs that are not present in the raid. You will get an overwhelming majority against it.

    2) Why have you, nor has any other MMO, implemented adaptive loot for raid instances? Instead of generating loot for all encounters the moment the instance is created for a group or at the moment an instance is "locked" to a group, why not generate the loot at the time of the boss kill, only for that boss, based on the party makeup? Further, why not take that a step further? You have the entire history of every piece of loot ever obtained by every player right there in your database. Why not assign a significantly higher drop percentage to loot that is needed? Don't tell me this can't be done because it absolutely can. In fact, a decade as a developer and 3 years specifically in the game dev industry says I could probably write the code for you.

    You are on the verge of losing players to your loot system and that is a shame. There are several members of my Free Company that are seriously considering leaving the game because they have been unable to achieve ANY sense of gear progression in order to stay competitive in the area of this game they enjoy most: raiding.

    Please fix your looting system. Do something inventive. Be resourceful. Lead the MMO industry instead of following in the tired old mechanisms of every MMO gone before you.
    (17)
    Last edited by Synovius; 12-03-2013 at 01:21 PM.

  2. #2
    Player
    ImDingDing's Avatar
    Join Date
    Aug 2013
    Posts
    387
    Character
    Dingding Ding
    World
    Exodus
    Main Class
    Warrior Lv 80
    The only problem is they make a loot drop 18 items. They should just let it drop ticket and who win the loot will be able to exchange it for their class. This is not tome system you still have to win the loot in the 1st place but it will be fair as everyone will have the same chance for something useful for them.
    (8)
    na.finalfantasyxiv.com/lodestone/character/2900509/

  3. #3
    Player
    Altena's Avatar
    Join Date
    Apr 2012
    Posts
    1,362
    Character
    Altena Trife
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Funny you say that, because since the 2nd week after release, our group have only seen 1 major piece of DRG armor - hands (accessories & belt we have seen of course, but similar story for all jobs) We have seen bits and pieces for all roles, although we often go 2-3 weeks without seeing a single major slot (head/body/hands/legs/feet).

    The biggest problem from I can tell is simply turn 1 - We have seen a very large number of BRD wrists, shields, Casting rings, and Tank chokers.
    They said they "fixed" the loot table for turn 1, 2-3 weeks ago, yet every week since this update on both my main and my alt characters - there has only been 1 run where I have not seen the casting ring.
    (2)

  4. #4
    Player
    Shinebox's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    46
    Character
    Don Katsu
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    They can't turn it into a ticket system because then Coil becomes as linear as everything else at 50. Personally, I haven't seen a single tank drop but I'm sure if it was a token system there were would be 40+ PLDs standing AFK at Mor Dhona Tuesday-Sunday that look exactly the same.

    You will get gear for your own class faster through a token system or system that recognizes classes in the party when items drop and they definitely do not want that.
    (0)
    Last edited by Shinebox; 12-04-2013 at 12:41 AM.

  5. #5
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Synovius View Post
    I've played MMOs for over a decade. To date, I've not played one that has the issues with loot that this one does. This is not an exaggeration. This is not a fabrication.
    If this was true then you need to go post this exact same thing on the WoW forums.
    (0)

  6. #6
    Player
    Darkwerk's Avatar
    Join Date
    Oct 2013
    Posts
    89
    Character
    Darkwerk Dystopia
    World
    Malboro
    Main Class
    Arcanist Lv 50
    I heard on the down low that this is just revenge for everyone picking on DRG for a decade in FFXI. loldrg.
    (2)

  7. #7
    Player
    Tauri's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Tauri Wyvernspear
    World
    Excalibur
    Main Class
    Lancer Lv 50
    I'm a Dragoon and my static just cleared Turns 1-4 for the second time. I've gotten 7 drops... far more than anyone else in the group. It's getting embarrassing for me and is causing some (deserved) resentment in them. As much as I like the loot, I'd rather it got spread around more. I'm afraid they're going to think I'm blessed/cursed or something and replace me.
    (0)

  8. #8
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    I also agree it is tough seeing so many DRG and MNK drops ( I have only seen 1 tank item and I lost the lot) but I used to play XI and ran Dynamis runs for months not seeing drops I wanted, so maybe I'm used to it. I can still do everything so far 1-4 without the pieces, but then there are other groups that are praying for the MNK or DRG im sure.
    (0)

  9. #9
    Player
    WhiteWindHD's Avatar
    Join Date
    Aug 2013
    Posts
    115
    Character
    Klo Kali
    World
    Adamantoise
    Main Class
    Summoner Lv 50
    My group has been clearing 1-4 for 8 weeks, this week is our 9th.

    Loot
    2 casters
    2 healer
    4 tank
    2 monk
    The rest of our loot has been either drg or brd gear.

    We run with myself as a monk and a drg. The drg is now almost completely i90 while I have 5 pieces, 3 of which are mytho pieces. I actually have more brd allagan gear than I do mnk gear and my brds level 15 lol. Its pretty depressing.
    (0)
    My Final Heaven

  10. #10
    Player
    Mezolitik's Avatar
    Join Date
    Sep 2013
    Posts
    319
    Character
    Berthom Sur
    World
    Ragnarok
    Main Class
    Gladiator Lv 34
    Quote Originally Posted by Synovius View Post
    You are on the verge of losing players to your loot system and that is a shame.
    What SE are doing is pure evil genius; you continue to run those raids over and over again because you aren't getting what you want. As soon as they say, 'here's a way to get everything you need', you get your gear in a week and stop playing. Then, people start complaining about a lack of endgame.

    I do agree with you though; the loot system could do with a tweak. However, everybody has different experiences with loot. As a Bard, running the mid-level dungeons, I get bows all the time. It's not unusual for me to get two per raid. I've only ever seen one chest piece though.
    (3)

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