nothing to do with the thread, just love your Sig lol thumbs up just for that![]()
I'm a third shifter as well. I think the only benefit for taking the servers down at that time is so I quit trying to DF after taking sleeping meds.
Before anyone asks, my best job (WHM) becomes my worst, my DPS is in the middle, and on my PLD, I've had groups beg me to stay despite the fact I kept losing consciousness. I do know when they're better off without me and try to apologize for it.
You'd think I'd just wait until after for my meds,nbut noooooooooo...
Unrelated but does anyone in here know what they're hot fixing specifically?
http://forum.square-enix.com/ffxiv/t...=1#post2547199FINAL FANTASY XIV: A Realm Reborn Hotfixes (Oct. 30, 2014)
The following issues have been addressed.
An issue in “The Akh Afah Amphitheatre (Extreme)” wherein certain circumstances caused the client to freeze and become inoperable. (PlayStation®3 version only)
An issue in “The Akh Afah Amphitheatre (Hard)” wherein characters revived with Resurrect became uncontrollable under certain circumstances.
An issue in “The Second Coil of Bahamut - Turn 4” wherein Dalamud spawn did not always draw in meteoric fragments.
An issue wherein players who had not logged in since patch 2.2 and logged in after 2.4 had their Allagan Tomestones of Poetics weekly cap already maxed out, even when they had not yet earned or received any.
An issue wherein a chocobo that was stabled in a chocobo stable could not be removed.
*After the fix, talking to the NPC “housing enthusiast” will allow you to remove your personal chocobo from the chocobo stable.
Additionally, this issue allowed personal chocobos to be fetched and gain experience while still being stabled in the chocobo stable; however, because the stabled chocobo is the one with the correct data, we apologize, but the data on your personal chocobo will be overwritten to the correct data upon removal of your personal chocobo from the stable.
An issue wherein the server would go down under certain conditions.
An issue wherein the client would crash under certain conditions.
An issue wherein if direct chat was enabled, there were occasions when key bindings that utilize the Ctrl or Alt key did not function properly.
An issue wherein there was a mistake in the “Mug” help text.
Signature by: Miste
I've said it before and I'll say it again. SE has companies in NA and in EU. I think there should be someone in each of those time zone areas that can do these patches. It isn't a uniquely Japanese thing to be able to update software and when it comes to doing something to the servers themselves plenty of them aren't in Japan.
On top of that, everything we do on computers is automated to some degree. it is very unlikely that they're personally typing in all the programming needed to update the servers in real time. More likely than not, all of that was already compiled for the testing servers for the QA team. There's no foreseeable reason they can't Install Wizard this stuff so that even a monkey can do it. Perhaps have checks and data input points as needed throughout, confirming the integrity of the installation as it's going and allowing for alterations where some things may be different between servers (such as housing prices for example) but it shouldn't require true expertise to install these patches and hotfixes on their end.
As it doesn't HAVE to be by the Japanese work schedule, I can't see any reason why the patches and hotfixes can't be on an alternating or rotating schedule.
Yes, it would negatively affect more people. That's bad.
However, it would share the burden over all of those people equally, resulting in everyone (hypothetically) getting a fair and equal chance to play during their own prime time at least during some of these events. That's good.
Take a group of 30 players, tell them that they don't get to play one day a week from then on so that the 70 other people can have a better experience, sooner or later those 30 will get fed up. Alternate/rotate those 30 people throughout the full 100 so that everyone has equal chances and equal off time and no one will be hit anywhere near as hard as those 30 initially mentioned were.
Leaving the actual maintenance times aside (which are indeed doen to impact the smaller amount of players possible, there will be always someone affacted anyroad) - the one thing that all the complainers about "too many hotfixes" are failing to realize is that SE have EITHER regular weekly maintenace (usually Friday morning / before the weekend - EU time) OR "emergency" / Hotfix maintenance - usually earlier then Friday which includes that (otherwise scheduled for Friday morning) weeekly maintenace as well - both are done together so there are no weekly regual one at the same week then. So your complaints are completely pointless as you'd get one or another each week anyway.
Last edited by HEC-; 10-30-2014 at 07:17 PM.
Lots of comments so it may have been said.. But I always assumed maintenence is at this time because it misses most player bases prime times..
They will have server activity figures and know that this time is when the least ammount of people are on.. so although its annoying that I didnt get to log on before work today.. I get it![]()
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Hii! I too hate that they always have the maintenances the same time. But we have been making threads about this everytime they have a maintenance and people will always reply with
"its always gonna hurt some peoples free time, deal with it"
These people are kinda stupid though cause they don't realize that this affects us EVERY TIME but since it doesn't concern them they can be rude or inconsiderate.
Please SE put the maintenance start maybe 6 hours later than you do now, SOMETIMES, so that we don't have to deal with your 40-maintenances-after-a-patch-fixes every time.
http://websta.me/n/kiaraicencroft.ffxiv (Kiaraicencroft.ffxiv@instagram)
Tl;dr Answer:
1. It affects least amount of people. (This is what you strive for.)
2. The development team is Japanese.
Basically, what people are saying when they tell SE to "rotate" is akin to this: "Instead of 632,200 people being able to play, let's make it so 3,200 people can play." What sense would that make?
It's not a matter of intelligence, it's a matter of common sense:Hii! I too hate that they always have the maintenances the same time. But we have been making threads about this everytime they have a maintenance and people will always reply with
"its always gonna hurt some peoples free time, deal with it"
These people are kinda stupid though cause they don't realize that this affects us EVERY TIME but since it doesn't concern them they can be rude or inconsiderate.
Please SE put the maintenance start maybe 6 hours later than you do now, SOMETIMES, so that we don't have to deal with your 40-maintenances-after-a-patch-fixes every time.
Do you affect the LEAST amount or do you AFFECT MOST OF YOUR PLAYERS? Which is the wiser decision? Calling people stupid for using common sense is kind of..... and not to mention, you state they're the rude ones?
I'm not someone who the hotfixes normally affect. However, as someone who usually plays in the mornings (9AM EST), I'd be willing to trade off maintenance times with you third shift folks on-and-off.
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