I prefer a mix of grind and questing, or rather I'd like both options to be available. FFXIV for some reason captivates me as compared to any other MMO. Although I haven't played a whole lot, it sparks a particular interest to see that the community has a large input on how things are being handled. For sure we don't want to see a repeat MMO, whether it be the archetypes of XI or WOW.

Honestly though, I don't think exp should be a HUGE reward from a quest, well because that makes no sense. The brunt of the exp gained should come from the things you grind upon while carrying out the quest. Now if there are quests where you don't take part in any form of advancement where you don't fight or craft, like if you had to sneak by something hella strong and get an item, the exp should be found in the reward. (Which reminds me more levequest types need to be introduced.)

Furthermore, I'm just going to throw this out there, I don't like the stagnant camp play style that so many people seem to want simply because they are used to it in XI. You have a goal in partying and that is to gain experience. Part of experience is to see new things, not the same old camp grounds. Roaming parties just makes sense. While a camp is a good idea, stagnancy can be boring, unless it for a reason, such as undead popping.