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  1. #1
    Player
    Speeral's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    263
    Character
    Speeral Olbodra
    World
    Hyperion
    Main Class
    Conjurer Lv 70
    @ Galoot don't forget you also have a neckbeard, to go with living in a mountain and eating people. Its a requirement.

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    184
    Agree with OP and agree that roaming feels more free. ^^
    (0)

  3. #3
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by captainpicard View Post
    Its starting to feel more like a game.

    Now keep working on improving the classic camp and pull party setup.

    And please delete/kill/eradicate the leve system, and the WoW quests, and the instanced dungeon crap.

    Kthx.

    No thanks.

    Having variety is great. Quests, leves and raids make the grind feel less grindy.

    Standing in place killing the same mob over and over to cap is archaic, dull and will seriously hurt this game if it becomes the only way to level.

    Personally, I'd rather see a few more dungeons added as the intended group leveling method. It's more fun to work toward rewards and rare drops while leveling rather than to just mindlessly be unchallanged in a pull and kill style camp.
    (1)

  4. #4
    Player
    weeble's Avatar
    Join Date
    Mar 2011
    Posts
    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    very glad that party grind is back, i'm all 50's so can't really try it but i see lot of people doing it in ls so i'm looking forward to it one day when jobs get implemented and we get new classes (arcanist and mustketeer).

    but i don't like how it's mostly duo, trio. i like the whole 6man thing in ffxi ..i rather solo then duo. i want at least 4man groups, but prefer more, they did start this game off being able to do 15man groups, drop to 8 but i never hear anyone grinding with 8. so happy that the grind is back, still not happy enough with how many people doing it. duo is not a party ...hell 4man is just cutting it. but options are good so, i quess at some point larger group grinds will become known or available for those who like that so /cheer.
    (1)

  5. #5
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cin Riversong
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by captainpicard View Post
    Its starting to feel more like a game.

    Now keep working on improving the classic camp and pull party setup.

    And please delete/kill/eradicate the leve system, and the WoW quests, and the instanced dungeon crap.

    Kthx.
    Sillyest post ever. I can't believe you even got a few likes, only on the XIV forums. MORE things in game the BETTER. Please.

    Quote Originally Posted by Speeral View Post
    I wouldn't be so hard on the op, they just prefer camping over the other options. Should those options be removed? No keep them. Should they be fleshed out? Yes.
    Wouldn't not have been so hard on the OP if they had just rejoiced over party camps and not made the comment to remove a part of the game I happen to enjoy a lot more then straight grinding. His black and white view of things is rampant around here and in my opinion needs to die.

    When you've got a community you find yourself with many preferences. Deal with it.
    (2)
    Last edited by Cendres; 08-07-2011 at 04:34 AM.

  6. #6
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Sure, take out all levequests, all sidequests, all dungeons and leave the game in its bare state it was 11 months ago, except with LESS.

    bad thinking.
    (3)

  7. #7
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Leves: casual pla-

    ugh... why am I writing this...

    Anyway, in a nutshell, Yoshi-P wants both Casual and Hardcore players to have fun. We NEED Levequests, Sidequests and Dungeons.
    (1)

  8. #8
    Player
    Embers's Avatar
    Join Date
    Mar 2011
    Posts
    90
    Character
    Embers A'ercus
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by captainpicard View Post
    "... its about the journey, not the destination..."
    I completely agree,
    I loved the journey in 11, and would love to see the return to a camp and pull system to 14, i dislike roaming parties and for a game that encourages potional play per class it makes very little sense to have roaming parties!!
    (1)

  9. #9
    Player
    Embers's Avatar
    Join Date
    Mar 2011
    Posts
    90
    Character
    Embers A'ercus
    World
    Cactuar
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Embers View Post
    I completely agree,
    I loved the journey in 11, and would love to see the return to a camp and pull system to 14, i dislike roaming parties and for a game that encourages potional play per class it makes very little sense to have roaming parties!!
    Positional <~~ sorry can't edit spelling on original post from my phone :-(
    (0)

  10. #10
    Player
    Tezz_Xivectro's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    594
    Character
    Tezz Xivectro
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    This game needs more quests, desperately. Not the kind that just reward SP/EXP for barely doing anything though.

    I'm not even a "questing for EXP" MMO-er, but we need variety. So far we have a very small sample of quests to do that won't even dent leveling at all (Main-scenario aside, even that's barely anything).

    Leve's are in a sense "dailys", but we need more epic/fun quests & repeatable quests. This game, practically, forces you to wait until leve reset if you aren't into monster grinding. What about leveling multiple classes? Nope, wait for reset (behests are a joke).
    Some people have been repeating dungeons, but barely anyone. This game is still as dead as ever (in the MMO sense). Patch 1.18 was a milestone, but not the one that drew people back (only a handful).
    (2)
    Last edited by Tezz_Xivectro; 08-07-2011 at 11:29 AM.

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