


These battles need to be easier to understand either by better game design or with tutorials (or both). Having a different procedure and half a dozen unique mechanics (some of which make no logical sense) for each and every fight is not fun, it's just annoying.
So far in my opinion:
FFXI's bosses > FFXIV's bosses
I mean, I don't know that the ol' "stand on the paw, avoid the back of the monster" cut and paste strategy of most pre-ToAU bosses is the answer either.
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