
That's not an option: extreme content must be clearable only for few people (or greater number if the server is populated by motivated people) . That's why it's hardcore. There's casual and hardcore contents (CT/ST and Coil), I see no problems in that sincerely.
ー TWITCH.COM/QUICK_KOI - YOUTUBE.COM/RUNARII

It's not like this ?
Oh I understand that completely. SE isn't foolish enough to do the super nerf that some players want, and I know there will always be some mechanics that keep these fights tough enough to make them useful for learning. I just wish people expecting the super nerf would think more about the side effects of that request and less about themselves and to make some attempt to understand why it's good for the game.
It would also be nice if this assumption that all raiders are terrible vitriolic people would go away too. I help people clear T5 all the time, some I see pass it on as little as their 3rd attempt ever (Part of the reason why I know the difficulty is just fine), and I know others do the same to help. This image that we are all elitist jerks isn't even remotely true. Every group has it's jerks and raiders are no different. In my time playing MMO's I've seen just as many casual jerks as elitist ones. Some people are just jerks. Some casual players in these very threads are worse than the raiders they insult and that's a pattern I frequently see in threads like this. Many people from both sides argue their points very nicely and in a friendly way, but the ones that loose their temper the quickest and jump to insults tend to be from the non raiding camp. That's just my personal observation anyway.
Last edited by Tiggy; 10-23-2014 at 12:25 AM.

Yes, it is and I am fine with this system. Just answering to people who want an easier version of hardcore contents. I don't care if the old coil will be easier, because it will be easier in any way cause of higher item level you gain with time, I just care about the extreme content, basically FCOB starting from 28 October. Troubles here is people cannot even kill Coil fights with echo and higher item level, for them there's no hope, it's not necessary after all, it's not the main quest story. I just saw a pair of healers dying at Titan HM with echo this morning, game mechanics cannot fix brain lag.
ー TWITCH.COM/QUICK_KOI - YOUTUBE.COM/RUNARII

If some players want to do Final Coil of Bahamut, and they cant pass T5 with 110 ilvl and eccho buff... They should just stop the game, or just do the 4 donjons and trials, there is no hope for them, they need to understand this (they can blame other players as much as they want, it's not always the others)
I'm ok for a small nerf, and maybe after weeks, a bigger nerf, for SCOB, when FCOB come out, like 5, then 10, then 15 and at the 20, like they did on FCOB is i'm not misstaken.
But, they should never nerf savage mode, and not Final Coil before the 3.0 (savage mode gon na be nerf anyway when ppl gonna do it with more ilvl...)
If they do like this, I dont see anything wrong here, and I dont understand on what ppl are complaining about.
I just hope they dont put 20% eccho the first week, that's too much.

In the truth, thinking about it, I also do not mind too much if they put an easy version of last Coil content if there will be no achievements, no titles and no drops for the story mode.
It will be just useless to do it but if people are curious about cut scenes they can watch them with their own resolution instead of youtube them, at least. In that case end game will stay Coil (or new raid name) Hard mode and Extreme (Savage) for people who want more (but need something better than a title, btw).
ー TWITCH.COM/QUICK_KOI - YOUTUBE.COM/RUNARII


It pretty much going to be implemented like first turn was http://na.finalfantasyxiv.com/lodest...6/blog/993252/ by the time the full effect happens the Final coil of Bahumut will been defeated and farm by most hardcore crowds. People tend to hyperbole arguement on both sides it to hard or it going to be nerf into the ground in reality it going be in the middle ground area.
Last edited by odintius; 10-22-2014 at 11:28 PM.
FFS stop already. Do you see how air-headed you look right now?

I am sorry but no, I see a classic end game contents design for MMORPG. There will be always people who can do certain things and people who cannot. It's life. Something that get hardcore players in an higher level must be there and no ways things can change about that. MMORPG life is reward based both for progress or gear, you cannot change years of gameplay just because you cannot do that (or better, you do not want to do it because of your laziness).
ー TWITCH.COM/QUICK_KOI - YOUTUBE.COM/RUNARII
True that. Bad players are just bad players. Nerfing and adding stacks of echo buff doesn't help them improve. Just gives them an illusion that they're "good." It's not the game system nor the "elitist players" fault a bad player is terrible at the game lol. After they beat the specific instance they were stuck on for a long time, these bad players then do the following harder instance and then complain once more that it's too hard and blame the game system and "elitist players." They then repeat this process multiple times and then complain on the forums for sympathy.I am sorry but no, I see a classic end game contents design for MMORPG. There will be always people who can do certain things and people who cannot. It's life. Something that get hardcore players in an higher level must be there and no ways things can change about that. MMORPG life is reward based both for progress or gear, you cannot change years of gameplay just because you cannot do that (or better, you do not want to do it because of your laziness).
^ This guy sums it up quite well.If some players want to do Final Coil of Bahamut, and they cant pass T5 with 110 ilvl and eccho buff... They should just stop the game, or just do the 4 donjons and trials, there is no hope for them, they need to understand this (they can blame other players as much as they want, it's not always the others)
Last edited by Gucci_Charms; 10-23-2014 at 12:32 AM.
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