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  1. #1
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    Quote Originally Posted by Gucci_Charms View Post
    I post good posts.
    I agree. And to add on what you said above, it's honestly just hardcore complainers that want content nerfed for them to the extreme. Probably the same people that complained about FFXI becoming too much for them to handle, they wanted everything nerfed. The sad thing about that, is they got their wish in FFXI with Abyssea, where everything was basically spoon fed to them, and they rejoiced for a short while, but then the game quickly crashed and died, and FFXI is so lackluster now its embarrassing.

    They basically will soon be asking that ALL content become solo'able and if in a group, will require next to no mechanical coordination. Why??? Because they want the storyline and they want to feel cool and awesome and rob every other raider who enjoys CHALLENGING CONTENT and a sense of ACCOMPLISHMENT. They then also FALSELY PROCLAIM that 99% of the community consists of players who are stuck on Turn 5 and if they manage to pass Turn 5 somehow miraculously, then they have no chance in hell in clearing Turn 6 and beyond.

    WHICH IN REALITY, it's more like 15% of the playerbase that put ZERO time and ZERO progression at anything, or are busy doing CRAFTING and expect from CRAFTING to be able to CLEAR COIL while they CRAFT and do OTHER THINGS in game. But they come on here, make the other 85% of the community who HAVE BEEN clearing coil and who HAVE BEEN working on RAIDING, they basically call us all a bunch of BULLIES for clearing things that they haven't WORKED ON and continue to call us ELITISTS simply because we work on clearing a RAID. They probably think we wipe ZERO times and learn ALL THE FIGHTS within 30 seconds, since they have no idea that it's a VIDEO GAME with /GASP: ACTUAL GAMEPLAY MECHANICS?! WHAT?!?!?!

    Basically what they are saying is that, They DONT want a fun game with awesome gameplay, they want their content that they want, on demand, now and to hell with the rest of the community of actual gamers that enjoy PLAYING an Actual Video Game.
    (2)

  2. #2
    Player
    NyarukoW's Avatar
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    Ai Hana
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    Faerie
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    Who know who complained about what in FFXI. I wasn't there and it is irrelevant, this is FFXIV ARR.

    Quote Originally Posted by VahnValbosce View Post
    ...
    They basically will soon be asking that ALL content become solo'able and if in a group, will require next to no mechanical coordination.
    That is so delusional. The posts that is asking for this gets shouted down the instant they show up. People want an MMO and not an online solo game. And that is why there is consistent support for level sync at low level dungeons even with skills locked, despite the wishes of speed runners to solo stuff like totorak.


    Quote Originally Posted by VahnValbosce View Post
    ...
    WHICH IN REALITY, ... 15% ... 85% ...they basically call us all a bunch of BULLIES ...call us ELITISTS ...
    I don't know which universe you are in and where you get your numbers. But those are completely bogus, and nobody is calling you any of names until you start excluding them, verbally abuse them, and forcing them to skip cutscene, and force them to watch videos. People new to coils, new to raids, are simply happy to be in a party and to practice and wipe.

    Quote Originally Posted by VahnValbosce View Post
    ..They probably think we wipe ZERO times and learn ALL THE FIGHTS within 30 seconds..[/B]
    This more false exaggeration. The newer players and newbies want to earn their clear as much as anyone else, they just want a chance to be in a party to do it. The scheduling, meeting up with new people, coordinating to form a static etc. these are the harder logistics challenges that they need to overcome to do any of this content and earn a clear, and in someways that challenge is actually harder than the content itself.

    Quote Originally Posted by VahnValbosce View Post
    Basically what they are saying is that, They DONT want a fun game with awesome gameplay, they want their content that they want, on demand, now and to hell with the rest of the community of actual gamers that enjoy PLAYING an Actual Video Game.
    They in this case is really the typical speed runner/farmer mentality. They just want people at their beck and call and take everyone else for granted. This is not how newer players or newbies think. The newbies don't even likely know enough to think about things on those terms. Heck many of them are discovering how to use the PF on T5 and usually are too shy to start their own PF party.

    SE has schedule for releases and SE knows to keep the bleeding edge raider happy they need to release new content at a reasonable pace, but to avoid blocking newer players, they make the older content more accessible. There is no need to be upset about the SCOB being replace by final coil. Is just like soldiery replacing myth and whatever else replacing soldiery. The more it changes the more it stays the same.
    (4)
    Last edited by NyarukoW; 10-22-2014 at 07:55 AM.

  3. #3
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    Quote Originally Posted by NyarukoW View Post
    The newer players and newbies want to earn their clear as much as anyone else, they just want a chance to be in a party to do it.
    Not even going to bother arguing with you.

    This has NOTHING to do with how "new players" can't get a clear for Turn 5 coil, because they are being excluded from groups due to so-called "elitist jerks" which MOST of you think that the Majority of this games population consists of.

    This Entire Thread, has EVERYTHING to do with people wanting Raid Nerfs to come because "Coil is too hard for me, so lets Nerf it plz"

    If you cannot understand that then I'm not sure why you're even posting in this thread...? I'll repeat, it is not a game mechanic problem that someone is a JERK and excludes a "new player with 100 myth bonus" from a Party Finder Group. That is a community problem, a social problem, whatever you want to call it, but maybe just MAYBE that can be fixed if everyone worked together and did their part and were less Passive Aggressive toward eachother (THIS WOULD HELP ALOT) then maybe this topic wouldn't have come up in the first place.
    (3)

  4. #4
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    odintius's Avatar
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    Odintius Baelsar
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    White Mage Lv 80
    Quote Originally Posted by VahnValbosce View Post
    Not even going to bother arguing with you.

    This has NOTHING to do with how "new players" can't get a clear for Turn 5 coil, because they are being excluded from groups due to so-called "elitist jerks" which MOST of you think that the Majority of this games population consists of.

    This Entire Thread, has EVERYTHING to do with people wanting Raid Nerfs to come because "Coil is too hard for me, so lets Nerf it plz".
    That what the topic has devovled to over the course of pages neither side have all the facts we over simplify the topic pointing out single thing to benifit either point of views ignoring the other point of view even though it more complicated that wraping it around that one single opinion. It come down to what gamer want most enough people are just asking a normal type fight while other side like it as it is.

    Your going to have the same challege pretty much after each patch/expansion while the other play on a normal version and have the type of fun they want that simple really. Honsetly we wouldn't be having this discussion if this was a single player game were it have those modes alrdy in place Yoshi is treating this as another title of final fantasy so their will be those that just like to play it on what setting they want really that what I get from people asking for this really.
    (0)
    Last edited by odintius; 10-22-2014 at 06:48 AM.

  5. #5
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    NyarukoW's Avatar
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    Quote Originally Posted by VahnValbosce View Post
    Not even going to bother arguing with you.
    I pretty sure you are not going to keep your word. How many times have you said you are done with this thread?

    Quote Originally Posted by VahnValbosce View Post
    This has NOTHING to do with how "new players" can't get a clear for Turn 5 coil, because they are being excluded from groups due to so-called "elitist jerks" which MOST of you think that the Majority of this games population consists of.
    Really?
    Quote Originally Posted by hallena View Post
    ....
    No, if you haven't cleared turn 5 by now, you're bad. ...
    Yet you have posts like these. And in game I see plenty of PFs asking for T5 cleared before. Well darn how is the newer player going to get a clear? And this is T5 with echo, and they can't tolerate a dozen of wipes, whereas without echo you'd need 10 dozen wipes.


    Quote Originally Posted by VahnValbosce View Post
    This Entire Thread, has EVERYTHING to do with people wanting Raid Nerfs to come because "Coil is too hard for me, so lets Nerf it plz"
    That your false interpretation and repsentation of the matter. SE will make the content more accessible because it better for the newer players and the experienced a like when people put in the effort and get a clear after one dozen wipes instead of 10 dozen wipes. That is really how far SE is moving the bar, really.


    -------------------------

    Quote Originally Posted by Gucci_Charms View Post
    ...[*]7 months is plenty of time. If you're complaining you have no time, then you're clearly playing the wrong game. MMORPGs are timesinks.
    rest of post is just pointless rants...
    Obviously SE disagrees with your assessment. They are happy with players that subscribe but doesn't occupy their servers 100% of the time, and SE will facilitate their access to newer content and not spoon feeding them.
    (2)
    Last edited by NyarukoW; 10-22-2014 at 06:48 AM.

  6. #6
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    ReplicaX's Avatar
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    Methos Ranperre
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    Quote Originally Posted by VahnValbosce View Post
    This Entire Thread, has EVERYTHING to do with people wanting Raid Nerfs to come because "Coil is too hard for me, so lets Nerf it plz"
    You clearly didn't bother reading the thread, the players posting against nerfs or the players countering some of your opinions filled with assumptions.

    Your "I'm done with this thread" yet still post attitude.

    It's nothing personal. You are taking this thread too seriously. At this point SE has stated they will evaluate 2nd coil progression after 2.4 release. To include their "Echo universal fix" x amount of weeks in after evaluation.
    (6)

  7. #7
    Player Tsuwu's Avatar
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    (9)

  8. #8
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    DoctorPepper's Avatar
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    Doctor Pepper
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    People need to realize that the -need- for a static party is going to end come 2.4 with the removal of the lockout. One of the big reasons that it is so hard to find a group right now is because of the lockout keeping people from helping others. Once removed I can pretty much guarantee that, just like when the lockout was removed from 1-5, there will be a much larger amount of players for both learning and kill groups popping up in the PF. Not only that but people will have a much easier time practicing the fights because they can queue for them via DF (hopefully solo) and simply pick whichever fight they are interested in learning.

    At the end of the day we can't stop the echo, it's coming whether people like it or not and it still won't carry a group through without the requirement of learning mechanics. Personally, I don't want to see the actual mechanics removed/nerfed because in my opinion they are fun, intuitive and challenging. Nothing else in this game has mechanics quite as hard as coil and I feel like it's healthy for a game to have a good mix of easy/hard content. It gives players something to work on long term as well as something they can do in the short term in a more relaxed setting.
    (3)
    Last edited by DoctorPepper; 10-22-2014 at 05:57 AM.

  9. #9
    Player RyuDragnier's Avatar
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    Hayk Farsight
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    Exodus
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    Dark Knight Lv 100
    Quote Originally Posted by DoctorPepper View Post
    People need to realize that the -need- for a static party is going to end come 2.4 with the removal of the lockout. One of the big reasons that it is so hard to find a group right now is because of the lockout keeping people from helping others. Once removed I can pretty much guarantee that, just like when the lockout was removed from 1-5, there will be a much larger amount of players for both learning and kill groups popping up in the PF. Not only that but people will have a much easier time practicing the fights because they can queue for them via DF (hopefully solo) and simply pick whichever fight they are interested in learning.

    At the end of the day we can't stop the echo, it's coming whether people like it or not and it still won't carry a group through without the requirement of learning mechanics. Personally, I don't want to see the actual mechanics removed/nerfed because in my opinion they are fun, intuitive and challenging. Nothing else in this game has mechanics quite as hard as coil and I feel like it's healthy for a game to have a good mix of easy/hard content. It gives players something to work on long term as well as something they can do in the short term in a more relaxed setting.
    This is the thing some of us are trying to point out. Echo won't change a thing for these fights, if you don't know the dance, you won't succeed. As for mechanic changes, odds are they'll probably adjust the time frequency between the mechanics (most likely change), give a bit more time to adjust to them, or just outright lower the punishment factor...because I don't like seeing mechanics removed from things, the AK nerf made me realize that.
    (0)

  10. #10
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    Gucci_Charms's Avatar
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    Quote Originally Posted by NyarukoW View Post
    Ridiculous why? People don't have the time that is fact. SE knows this fact their data bears that out. 7 months is NOT enough time, and certainly not enough for the newbie that liked the trial and gets the new subscription tomorrow, or the legacy player that played for 1 months and for whatever reason had to be away for a year, or people that chose to focus on other aspects and now wants to jump in with final coil. You don't get to dictate how they play. SE knows that. And they want to make things inclusive and accessible, with the new content (a.ka. final coil) being the new big goal for raiders.
    Of course you would quote me specifically again - how not surprising. You're like my shadow on here now apparently.

    In regards to your pointless rant:
    • 7 months is plenty of time. If you're complaining you have no time, then you're clearly playing the wrong game. MMORPGs are timesinks.
    • Obviously new and returning players are going to have catch-up, however it does not mean they should be spoon fed end-game content. See my signature please.
    • If they want to devote to their time elsewhere, go for it then. Again, no one is stopping you from doing so. However, don't expect people to take their time to carry or teach you content just because you chose to delay your progression time by doing other stuff in the game.
    • I'm not dictating how they play. I honestly could careless how player x allocates their time.
    • SE making everything easily accessible through nerfing and echo buff does not mean you will become a good player.
    • Forgot to add. My friend came back from a 5 month break and recently downed T6-T8 these last 3 weeks by joining learning and progress parties. Again, he made the effort. What's stopping bad and new players from doing the same?
    (0)
    Last edited by Gucci_Charms; 10-22-2014 at 06:14 AM. Reason: Friend highlight :3

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