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  1. #1
    Player
    Train88's Avatar
    Join Date
    Aug 2011
    Posts
    341
    Character
    Aleddra Sunbeam
    World
    Lamia
    Main Class
    White Mage Lv 60

    [dev1072] Abolition of physical levels

    I'm kinna new here and i don't really understand how it works but i do remember thinking that was a good idea. I was guessing you would raise your Plevel with one class and then that would help you with another.

    I probably don't understand the complexity here. How is it a good thing to remove content?
    (0)

  2. #2
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    it's an ease of use concern, as well as a balancing issue.

    The main reason for this change (I think) is to allow people who want to play a variety of classes with opposing stat priorities to do so without having to use the horrible stat reallocation system in place right now.

    The balancing portion derives from the task of trying to develop new content with some people who may be physical level 50 but rank 25, compared to players who are rank 25 and physical level 22 or 23... the stat variance can be astounding.

    Of course much of this is me projecting my own hopes for the change onto the lack of information we get from the devs, since there seems to be some confusion about what form these changes will actually be taking. (Some people, like me, feeling the change will imply a seperate stat loadout for each individual class, and others think the more classes you level overall the more stat points you will have.)
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