Play XI later on, there is a fencer job its called Rune Fencer(Great Sword A+), while I did play it with RDM in XI, I think it was the same except Rune Fencer was a Tank class, kind of like a SCH with special PLD caster but instead of shield/sword oath, Fire/ice oath basically. its damage came from buffing it weapon with elemental damage. a Melee mage could be an easy fix, but I don't thing Black and white make Red. (lol)

Lets be honest, this job should act like bard, DPS like Paladin, and play like White mage. What I mean is when you have a RDM it's going to melee it needs a simple combo, that return MP often. When a healer or tank need MP or HP, one caster TP-ish Regen, and MP Type media II.

It would have 4 combo but would Buffs all the classes, for example PAL, where fast blade- savage blade- rage of halone. Savage blade interchangeable, with 6 moves that Buff either Str, Dex, Vit, INT, Mind, and Piety. The 4th is a shuts off move for all 6 moves burns MP.