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Thread: ninja gears

  1. #41
    Player
    silentwindfr's Avatar
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    Florence Leduc
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    Ragnarok
    Main Class
    Monk Lv 90
    well it was confirmed after that it will be pugilist and lancer for the cross skill, and he did the same movement that was quite clear that it monk gear.

    people seems to misunderstood how work the system actually.
    auto attack from the bard is a ranged physical attack, then dex affect it... however it was showed to use that rogue/ninja are using an melee auto attack... str affect every melee attack. indeed the skill will be affected by the dex, but the auto attack will be too be affect by the strength since it's a melee attack and not a ranged attack...

    Quote Originally Posted by Zumi View Post
    They are probably going to go back and put dex on all monk gear so it will have both dex and str.
    but that the question? why do all this work instead to simply make it a melee class dependant of the str? they have overcomplicate the stuff and the work they had to do for make different and find a way to increase the number of class dependant of the dex.

    anyway i still hope they come out and explain this choice, because sorry for me it's look dumb and i'm not the only one finding it stupid to do this. what that will be next? dark knight int based?
    (1)
    Last edited by silentwindfr; 10-20-2014 at 08:00 AM.

  2. #42
    Player
    Zumi's Avatar
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    Zumi Kasumi
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    Sargatanas
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    Paladin Lv 100
    They are probably going to go back and put dex on all monk gear so it will have both dex and str.
    (1)

  3. #43
    Player
    saber_alter's Avatar
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    Lyrre Myste
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    Cactuar
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    Dark Knight Lv 80
    Quote Originally Posted by Zumi View Post
    They are probably going to go back and put dex on all monk gear so it will have both dex and str.
    why not just let them wear Aiming gear and rename all aiming equipment to something that would be befitting of both classes -.-
    (0)

  4. #44
    Player
    Zumi's Avatar
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    Zumi Kasumi
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    Sargatanas
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    Quote Originally Posted by saber_alter View Post
    why not just let them wear Aiming gear and rename all aiming equipment to something that would be befitting of both classes -.-
    Probably due to the look monk and ninja have traditionally had a similar look and always shared a lot of gear for example in FFXI. Bard gear doesn't have the martial arts look to it. The only benefit monk will get from dex being on their gear is some more parry which isn't a big issue because if the monk is tanking because the tank is dead you will die soon anyway.
    (2)

  5. #45
    Player
    ZReport's Avatar
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    Sho Ryuuken
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    Excalibur
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    Armorer Lv 50
    Quote Originally Posted by saber_alter View Post
    why not just let them wear Aiming gear and rename all aiming equipment to something that would be befitting of both classes -.-
    Bard gear isn't exactly "Far Easternish" (Martial Arts). I mean how many sets in game really have a martial arts look? Just the Fuma set. It's a one off justification for that set, as it was already heavily Ninja-esque.

    Anyways, if you are a main Bard right now, you have an advantage on obtaining gear; reaching i110 at the drop of 2.4 will be relatively quick and painless.
    (0)
    Last edited by ZReport; 10-20-2014 at 08:07 AM.

  6. #46
    Player
    Velhart's Avatar
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    Velhart Aurion
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    Hyperion
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    Machinist Lv 80
    Dev's just need to clarify what they say simply to put everyone at ease. Luckily I have a geared MNK and BRD and their accessories, so ready for anything.
    (0)

  7. #47
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    Sarynth's Avatar
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    Sarynth Midgard
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    Excalibur
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    Summoner Lv 90
    Im perfectly ok with this. All jobs 50 so time to borrow brd accessories and farm some fuma. What id like to know is if we will ever see "enhances x ability, trait or spell" on gear ever again once the level cap is up there. The move to add dex to monk gear seems to lean that way to me
    (0)

  8. #48
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    Cynric's Avatar
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    Cynric Caliburn
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    Viper Lv 100
    Quote Originally Posted by silentwindfr View Post
    ?
    It's not really all that complicated. They wanted it to be dex, but they didn't want to make a ton of new gear, so they had it share with Monk up to the 2.4 gear added. Basically Ninja is a dexterity based melee. Umm.. So basically bear with me here. When you are a DRG or a MNK, The game says AP = STR, and takes the AP amount and puts it into the damage formula, For BRD it instead says DEX = AP and so that is used instead, it will be the same for Ninja. So while they will have STR on the 2.3- gear it wont be used for damage purposes. Damage formula takes AP which is determined by main stat. Main stat is just a number with a description that has secondary uses.

    Not sure if I can simplify it anymore. x.x
    (3)

  9. #49
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    Velox's Avatar
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    Velo'a Nharoz
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    Mateus
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    Scholar Lv 90
    As I mentioned in another thread, a lot of people forget that a lot of caster gear has both INT and MND on it, even though they do completely different things, because it's shared by 2 different jobs. It's not farfetched to have STR and DEX on gear when it's serving a purpose for 2 different jobs.

    Them going back and adding DEX to previous gear is a lot simpler than re-balancing MNK. All they have to do is take whatever the STR value is and copy+paste it for DEX.
    (1)

  10. #50
    Player
    ZReport's Avatar
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    Sho Ryuuken
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    Excalibur
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    Armorer Lv 50
    Quote Originally Posted by Cynric View Post
    It's not really all that complicated. They wanted it to be dex, but they didn't want to make a ton of new gear, so they had it share with Monk up to the 2.4 gear added. Basically Ninja is a dexterity based melee. Umm.. So basically bear with me here. When you are a DRG or a MNK, The game says AP = STR, and takes the AP amount and puts it into the damage formula, For BRD it instead says DEX = AP and so that is used instead, it will be the same for Ninja. So while they will have STR on the 2.3- gear it wont be used for damage purposes. Damage formula takes AP which is determined by main stat. Main stat is just a number with a description that has secondary uses.

    Not sure if I can simplify it anymore. x.x
    It doesn't even have to be this complicated. Lets assume for a moment that SE created a special weapon type for Ninja, the "Dual Wield Attack." This weapon type works in a similar fashion to "Physical Attack" and "Ranged Attack", but is modified by DEX. This solves the problem of not needing to modify DEX at it's core, especially if it's an arbitrary modifier for Ranged Attacks. They then simply add DEX to all gear that Monk uses between 2.0 and 2.3 so that the team cuts down on how much work they would need to do in actually creating new sets of gear. Of course, STR as a stat would be meaningless as DEX is the main modifier. It's elementary, really.

    I'm like 90% sure this is the solution they came up with, at the end of the day.
    (2)
    Last edited by ZReport; 10-20-2014 at 08:41 AM.

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