I have a feeling Yoshi-P will have sucker-punched us all with something far worse...the attack power being reliant on a combination of STR and DEX, meaning both are part of the damage formula.It's far easier to try to debase someones statement to fit their narrative than to swallow the pill of being incorrect in a subject matter. If you notice, people are trying to attack the fact that he told a joke about White Mages & Black Mages (red herrings, punching motions basically give away the fact that it's shared with Monk gear) rather than throw out the entire joke as irrelevant and focus on the fact that he was really serious when he initially said Ninja is DEX based. Far easier to say Yoshi-P was joking about the entire thing and nothing could be taken serious.
It's OK however. 9 more days until this entire topic is irrelevant and everyone is finally sold on the fact that Ninja is DEX by having the content shoved in their faces, lol.
Glamour
/10char
It's possible, but I don't think they'd go that far. If they did, they would have directly mentioned it during the Live Letter, so that players wouldn't be confused. Yoshi-P has always been about telling more than he should, and doing so in great detail. He wouldn't have skimped on the details.
I think the main problem people are having right now, is the fact that they simply can't get beyond the flavor text tooltip explanation for DEX in game. "It says DEX affects Ranged Attacks, therefore it must be so." This is a very erroneous way of thinking, especially when the details of how exactly attack formulas in game work have not been fully realized by the players.
Is attack and ranged attack values tied strictly to weapons or is it tied to the Attack Power stat (or tied to the STR and DEX values by way of the Attack Power stat)? We really don't know. Knowing this, it's easy to fall into the trap of believing that Ninja is STR based, because all physical attack classes *should* be STR based, by way of flavor text tooltip explanation. Flavor text however is VERY easy to change in accordance to a change in stats or new formulae addition, so it's a much smaller deal than people are making it right now.
It's just silly to see Yoshi-P right out say DEX is the main stat for Ninja, then have players here say he's wrong and that it's STR (or even some STR to DEX conversion deal, ala Cleric Stance). Him being the Director of the game and privy to information that we do not know.
Last edited by ZReport; 10-20-2014 at 11:49 AM.
One way they can go around with it is to have a cleric stance type ability for Ninjas, converts all strength to dexterity while active. While "maybe" ninjas will use both strength focused attacks and dex focused attacks, they can weave through both stats using that spell/trait.
So if Ninja is DEX based and i have only MNK and DRG geared at max level, i won't have any DEX accesories ( that you get by gearing BRD) . How is that a smooth transitionning?You're the person missing the point. There is nothing hard about gearing from level 1 to level 50. It's all straight up dungeon & craftable gear that's already been shared between DRG, MNK and BRD (and now NIN). Almost all melee gear that's not DRG/WAR/PLD is shared between all melee classes and have both STR and DEX on them.
There is also nothing hard about transitioning from other melee gear at the iLvL stage. This assumes if you already have Monk leveled up and/or have Bard Accessories. Regardless, reaching i110 will no longer be a difficult task at all, making the "process" complete irrelevant even if you don't have either leveled up.
You're trying to use a strawman argument to try and explain how STR is still the main stat for Ninja, when it's clearly obvious to anyone who was listening that it's DEX.
You're the one excluding possibilities because you're assuming its definetely DEX but it wasn't clear which part was a joke and which part wasn't, and even for the parts that where clear like sharing gear with monk, it can be interpreted in different ways.
Ok so you are going to try and over interpret what he meant by "Smooth Transitioning" and competely ignore the fact that he stated plainly, "The class uses DEXTERITY?" because you think they were just making a joke?
couple routes to go.
1. This is what i think is most likely: they'll just add DEX to w/e gear they want nin to share with monk
obviously this can happen in the future if they ever want to share a set, or they can just add dex up to
2.3, then split gears and no longer put dex on monk gear
2. They switch monk to dex also, this is the one I don't think will happen
I rewatched the LL, despite the fact they mentionned monk before, they didn't seems to be joking when saying DEX.
I'll wait to use my sands and oils until 2.4 hit regardless.
The whole system needs a re-writing for the expansion. Conceptually, having Dexterity only effect ranged classes and strength only effect melee classes makes no sense to me at all. They stated there would be widespread changes to the class and job system in 3.0. I'm assuming this is part of what they meant.
Given Dexterity's denotation, how does it not effect EVERY class in the game? The same goes for strength.
Last edited by Able; 10-20-2014 at 02:07 PM.
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