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Thread: ninja gears

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  1. #1
    Player
    silentwindfr's Avatar
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    Jul 2012
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    Gridania
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    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the question is not why monk, it's more why give them dex as main stats, they aren't a ranged jobs, every video we have from this class show us a melee class... it's why change the basic rule of the game now?

    actually i already know the answer: because they can't add a lot of class that need dex as ranged physical dps.
    in FF jobs used in the past, most of them are melee... but that quite normal since it's generally medieval fantasy...

    what scare more than all it's: in the futur, are we sure that they simply don't plan to add armor that will be for monk/ninja/bard simply because it's easier for them... loosing more choice for the glamour. i will not be surprise if it's not already the case with the futur armor with the new tomes.
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  2. #2
    Player
    Edli's Avatar
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    Edli Papami
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    Balmung
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    Marauder Lv 50
    Quote Originally Posted by silentwindfr View Post
    it's more why give them dex as main stats
    Because it just makes sense. Dexterity affecting only ranged attacks didn't, I see it as a mistake they're trying to correct.

    dex·ter·i·ty noun \dek-ˈster-ə-tē, -ˈste-rə-\
    : the ability to use your hands skillfully

    : the ability to easily move in a way that is graceful

    : clever skill : the ability to think and act quickly and cleverly


    If there is one class that fits that perfectly is Ninja. It would be a shame if dex wasn't their primary stat.
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  3. #3
    Player
    silentwindfr's Avatar
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    Florence Leduc
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    Ragnarok
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    Monk Lv 90
    on this point i'm with you, it's just i find them choice too confusing, instead to change totally the dex they have done only half way. but maybe it will allows them to do stuff more interesting. but them announce was really bad in the way it was done.

    2.0 was not a simple expansion it was a reset of the game indeed the rule change, you do this sort of change to an extension not a patch.
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  4. #4
    Player
    Edli's Avatar
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    Edli Papami
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    Quote Originally Posted by silentwindfr View Post
    2.0 was not a simple expansion it was a reset of the game indeed the rule change, you do this sort of change to an extension not a patch.
    I don't think is a big deal that they do it in a patch too. Yeah there may be some confusion for the first week till people get used to it but at least for years to come new players will not get confused on why Ninja is not dex based.

    What I would have liked to see though was something more unique for ninja. Every class has two primary attributes, one of which is always vit. Ninja could have had str and dex. It would fit their description well, deadly but fragile so has to rely on stealthy moves and avoiding attacks. The high risk high reward class.
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  5. #5
    Player
    silentwindfr's Avatar
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    Florence Leduc
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    Ragnarok
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    Monk Lv 90
    Quote Originally Posted by Edli View Post
    I don't think is a big deal that they do it in a patch too. Yeah there may be some confusion for the first week till people get used to it but at least for years to come new players will not get confused on why Ninja is not dex based.

    What I would have liked to see though was something more unique for ninja. Every class has two primary attributes, one of which is always vit. Ninja could have had str and dex. It would fit their description well, deadly but fragile so has to rely on stealthy moves and avoiding attacks. The high risk high reward class.
    no clearly not! i was monk in the V1 the dual stat str/int was really a pain, never ever ever again dual stats, believe me it's too bad.

    Quote Originally Posted by Aegis View Post
    Ignoring Ninja for the moment. I for one am happy that Thief (it's still thief to me, damnit) isn't going to be a STR based class. That would just have been all kinds of wrong.
    i will be blunt, a stats don't definit a class, it's the gameplay and the feeling of the class... i highly doubt they did decide to make it dex for please people, but more because, like i did said they will not have a lot of class dex based!
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    Last edited by silentwindfr; 10-20-2014 at 09:24 PM.

  6. #6
    Player
    Radacci's Avatar
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    Austen Bloodspatter
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    Omega
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    Lancer Lv 80
    Quote Originally Posted by Edli View Post
    I don't think is a big deal that they do it in a patch too. Yeah there may be some confusion for the first week till people get used to it but at least for years to come new players will not get confused on why Ninja is not dex based.

    What I would have liked to see though was something more unique for ninja. Every class has two primary attributes, one of which is always vit. Ninja could have had str and dex. It would fit their description well, deadly but fragile so has to rely on stealthy moves and avoiding attacks. The high risk high reward class.
    that would make them squishier than casters...you'd have less than 2500hp, with ilv110 and you'd die from every unavoidable AOE, like primal LB, or T8-9 stuff; without vit, you wouldn't even survive titanHM stomps.
    every class avoids all avoidable attacks anyway, so i don't see why nin would get special treatment for doing what everyone else is already doing.
    dont expect any high risk/reward jobs, in this game...the closest thing you'll get, is being tank.
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    Last edited by Radacci; 10-20-2014 at 08:10 PM.

  7. #7
    Player
    Radacci's Avatar
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    Austen Bloodspatter
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    Omega
    Main Class
    Lancer Lv 80
    the only thing that makes sense in this, is that nin will be dex, only so that there won't be any competition between 3 jobs. so since BRD doesn't have any competition, they give nin, dex stuff.
    otherwise, everyone that argues that NIN should have dex, because other games/they are dextrous...well so is MNK, and they are str...IN THIS GAME, because MELEE use str...and NIN is melee (BRD isn't, cause melee means close range)
    ppl argue that it was simpler to add dex to mnk gear...but it would be simpler to not change any gear, and just have nin/mnk share the existing gear, unchanged. and then nin get their own sets, from 2.4+
    so if nin is dex, i think the only reason for it is to reduce competition, between melee classes. but then again, drg/mnk have seperate sets anyway, even if they both are str. and it's not like they haven't introduced new sets, that are just recolored versions of other armors; so they could just have recolored mnk stuff, and made it nin exclusive. but i guess they might want to minimize the nr of sets?
    they also said that ppl that are mainly melee, will have an easy transition, because nin use pgl/lnc, but it will be rough transition, unless you have dex accessories also.
    well we'll see...
    dex for nin, is still stupid, aside from the gear-sharing aspect.
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  8. #8
    Player
    Warlyx's Avatar
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    Warlyx Arada
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    Moogle
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    White Mage Lv 90
    because competition is no valid answer because , no1 takes more than 2 melees to a full party ,and sometimes u bring only 1.

    even if NIN was STR u will only fight against one or none...

    however now partys can use a party w/o STR at all... 2 tank 2 heals NIN BRD BLM SMN

    nins are going to use melee LB right? or are going to use brd/healer one?
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  9. #9
    Player
    Aegis's Avatar
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    Aegis Elisus
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    Balmung
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    Armorer Lv 70
    Ignoring Ninja for the moment. I for one am happy that Thief (it's still thief to me, damnit) isn't going to be a STR based class. That would just have been all kinds of wrong.
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  10. #10
    Player
    Lord_Zlatan's Avatar
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    Zlatan Tarrant
    World
    Famfrit
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    Red Mage Lv 70
    and her I was hoping it would be INT... :/
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