Quote Originally Posted by Skeith-Adeline View Post
I'm sorry, what is merged vs unmerged?
It's when an encounter is split into multiple parses when there is any significant downtime in dps actions done that exceeds your program's time limit. What happens is while no one is attacking (say during Megaflare in T9) the last encounter is considered concluded and a new parse begins when you begin attacking again. What merged means is you take these multiple split up encounters and "merge" them together for an average. Unmerged means your program does not reset during down time, and tracks the entire fight start to finish including downtime. Merged encounters tend to show much higher numbers than unmerged ones, and many feel they are an inaccurate way to read dps number.