Quote Originally Posted by LiveVoltage View Post
Templar seems to be out of the question though because we have Paladin's and thats what Templar's are, just with another name.
I can easily see Templar being implemented as a secondary job from Lancer. The lancer skillset is already fairly similar to Marauder (though less similar to Gladiator) and includes a proper pull ability with Piercing Talon, a defensive (parry) cooldown with Keen FLurry, and a mitigation/utility attack in Feint. Equipping the soul crystal or activating a tanking stance could provide increased enmity to skills such as True Thrust, Vorpal Thrust, and Full Thrust for basic single target enmity generation and skills such as Ring of Thorns and/or Doom Spike for AoE enmity. Positional requirements could be lifted while operating as a tank to allow the use of Heavy Thrust and Impulse Drive, but possibly with the additional effects being modified. Etc., etc., until a proper tank class is built.