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  1. #31
    Player
    SanjuroXI's Avatar
    Join Date
    Aug 2013
    Posts
    151
    Character
    Mijin Gakure
    World
    Malboro
    Main Class
    Archer Lv 60
    Better have my musketeer in that expansion
    (0)

  2. #32
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by SanjuroXI View Post
    Better have my musketeer in that expansion
    It is possible. Musketeer has been planned for a long time. Might not arrive in 3.0 but maybe 3.4 like the ninja just now.
    (0)

  3. #33
    Player
    lyndwyrm's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    165
    Character
    Poponemu Totonemu
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Alice_89th View Post
    I find it hard to imagine a katana wielding class in Ishgard. If anything I expect that such a class would be introduced in a possible future expansion that takes us east. If they would appear in 2.4, I'd expect them to be in Mor Dhona. The Doman refugees have settled there for the time being, and Revenant's Toll is ever expanding. It wouldn't be weird to see guilds pop up there either.
    To be honest I agree, a katana class starting in Ishgard doesn't make a whole lot of sense thematically, but I would expect pretty much any new classes/jobs in the expansion to be related to Ishgard somehow. The katana wielding class was mostly just the first example I thought of that wouldn't obviously be in Ishgard, but could start there and branch elsewhere for Jobs.

    I'd also love to see Mor Dhona as a starting town (someday) or at least have guilds, and with Doma representing eastern cultures, Mor Dhona would make sense for a katana wielding job.
    (1)
    Last edited by lyndwyrm; 10-23-2014 at 03:57 AM. Reason: grammar

  4. #34
    Player
    JeniLinsky's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    561
    Character
    C'mell Cordwainer
    World
    Goblin
    Main Class
    Gladiator Lv 80
    I could totally see the Samurai guild HQ being in More Spamma.
    (0)

  5. #35
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    They didn't actually mention new classes for 3.0 just multiple new jobs. It's a bit of a distinction when you have both.

    From: http://gamerescape.com/2014/10/21/fa...naoki-yoshida/

    GE: In the Heavensward information, you indicated new “jobs” but not new “classes” – was that intentional?
    Y: You have a good eye! I’m afraid we can’t really say at this point. That’s a wonderful question though.
    (0)

  6. #36
    Player
    Lazearus's Avatar
    Join Date
    Aug 2013
    Posts
    112
    Character
    Blueberry Pie
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ruskie View Post
    They didn't actually mention new classes for 3.0 just multiple new jobs. It's a bit of a distinction when you have both.

    From: http://gamerescape.com/2014/10/21/fa...naoki-yoshida/
    LOL this piece of news is a total killjoy. Silence. Silence everywhere!

    Thanks for letting us know though!
    (0)

  7. #37
    Player
    Balipu's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    2,084
    Character
    Tea Mysidia
    World
    Phoenix
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Lazearus View Post
    LOL this piece of news is a total killjoy. Silence. Silence everywhere!

    Thanks for letting us know though!
    Still think the Class System stays. Perhaps these new jobs will require jobs to advance. Like the Red mage being a weird mix of a black and white mage, with a sword. Or, we get more branching jobs like the summoner-scholar.
    (1)

  8. #38
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Think people are speculating atm that this will be mostly secondary jobs off the current classes. So that all classes would in the end have 2 jobs.
    (1)

  9. #39
    Player
    liljramos88's Avatar
    Join Date
    Sep 2013
    Posts
    211
    Character
    Juan Spellsinger
    World
    Leviathan
    Main Class
    Archer Lv 60
    I am actually ok with this for now. All classes should have a second job crystal before adding new ones in my opinion.
    If that's the case how would they make a new healer job using the classes we already have without playing to similar with eacthother right now we have conjurer and if they do only have new jobs so that's means that the new healer may come from conjurer again. That's lame
    (0)

  10. #40
    Player
    GevurahEinsof's Avatar
    Join Date
    Oct 2014
    Posts
    1
    Character
    Gevurah Einsof
    World
    Malboro
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by LiveVoltage View Post
    Templar seems to be out of the question though because we have Paladin's and thats what Templar's are, just with another name.
    I can easily see Templar being implemented as a secondary job from Lancer. The lancer skillset is already fairly similar to Marauder (though less similar to Gladiator) and includes a proper pull ability with Piercing Talon, a defensive (parry) cooldown with Keen FLurry, and a mitigation/utility attack in Feint. Equipping the soul crystal or activating a tanking stance could provide increased enmity to skills such as True Thrust, Vorpal Thrust, and Full Thrust for basic single target enmity generation and skills such as Ring of Thorns and/or Doom Spike for AoE enmity. Positional requirements could be lifted while operating as a tank to allow the use of Heavy Thrust and Impulse Drive, but possibly with the additional effects being modified. Etc., etc., until a proper tank class is built.
    (0)

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