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  1. #23
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Still not accounting for the host of other cards not experiencing the problem.

    It could be something with the DirectX API that has changed somehow via Windows Update or something along those lines linked to the game.. who knows for certain. But the simple fact reains that it seems to be limited mostly to the newer generation of cards.

    Come to think of it... it could be something linked to changes in the DirectX API, as everyone is moving further and further away from DX9 support and older with each new generation--be that the card vendors or Microsoft (it's all emulated at the Windows level now--XP was the last OS with native hardware DX9 support).

    There were some threads about this a while back, don't think they ever reached a conclusion on just what was the culprit. Vendors had gotten involved at their forums I think as well... some beta's were released at one point if I remember right, but don't recall if there was any improvement. The only thing that sticks in my mind was the Cached LOD stream settings that mitigated some of it in some cases. Trimming shadow settings may help too, considering everyone seemed to be looking at it being a memory leak/flood of sorts with the card's drivers.
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    Last edited by Raist; 10-28-2014 at 08:32 AM.