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  1. #1
    Player
    Kaynin's Avatar
    Join Date
    Mar 2014
    Posts
    18
    Character
    Kaynin Shadowwalker
    World
    Siren
    Main Class
    Lancer Lv 60
    I had this problem when Hunts started happening and every 5th time i teleported the game would crash.
    The only fix was turning off the option to Stream/cashe of low resolution objects or something like that and i will only crash every 15 times now.

    The game really has some hardcore memoryleak stuffs.
    (0)

  2. #2
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kaynin View Post
    I had this problem when Hunts started happening and every 5th time i teleported the game would crash.
    The only fix was turning off the option to Stream/cashe of low resolution objects or something like that and i will only crash every 15 times now.

    The game really has some hardcore memoryleak stuffs.
    That's likely more an issue with the driver or the card's firmware then the game. Might not even be the core graphics drivers for that matter--it could be the HDMI portion, or the control panel (we've seen the NVCP get stuck with an infinite loop issue as well as the ATI Overdrive cause weird stutters and such in the past). Sure, their could have been some changes in the texture maps and such that have increased the memory usage to the point that garbage cleanup isn't able to stay ahead of it, but I don't recall reading about such a major texture update recently. If it was the game causing the memory leaks, we'd see a lot more of the issue across multiple brands/cards... which we have not. The game still runs just as well as it ever did on my Sapphire Vapor-X 1GB ATI4870 on the 4GB C2D Win8 PC (formerly an XP box, which was flawless as well), and the same for my 8GB i7 Win8 laptop with an nVidia 3GB MTX 670MX. So it is more likely an issue with the software driving the hardware--ie. drivers/firmware issues.
    (1)
    Last edited by Raist; 10-28-2014 at 07:27 AM.

  3. #3
    Player
    BobFromMarketing's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Mihr Sialiant
    World
    Leviathan
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Raist View Post
    That's likely more an issue with the driver or the card's firmware then the game. Might not even be the core graphics drivers for that matter--it could be the HDMI portion, or the control panel (we've seen the NVCP get stuck with an infinite loop issue as well as the ATI Overdrive cause weird stutters and such in the past). Sure, their could have been some changes in the texture maps and such that have increased the memory usage to the point that garbage cleanup isn't able to stay ahead of it, but I don't recall reading about such a major texture update recently. If it was the game causing the memory leaks, we'd see a lot more of the issue across multiple brands/cards... which we have not. The game still runs just as well as it ever did on my Sapphire Vapor-X 1GB ATI4870 on the 4GB C2D Win8 PC (formerly an XP box, which was flawless as well), and the same for my 8GB i7 Win8 laptop with an nVidia 3GB MTX 670MX. So it is more likely an issue with the software driving the hardware--ie. drivers/firmware issues.
    Problem with that is I ran the game without issue six months ago yet I have rolled back my drivers over a year with no success in eliminating the crashing, only reducing them
    (0)