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  1. #1
    Player
    Raxion's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Raxion Gunsoul
    World
    Brynhildr
    Main Class
    Marauder Lv 50

    A plea to SE about future raids.

    Please set fights up to always require two tanks. Eliminate the possibility of solo-tank methods altogether. Solo-tanking certain encounters, while duo-tanking other makes building a static near impossible.

    As it currently stands, bringing two tanks for T6 and T7 is your best bet, but bringing one tank for T8 and T9 is your best bet. This means that an 8-man static must find a person that can play a tank role half of the time, and a DPS the other half. As someone who plays solely tank jobs, this is a huge issue. With most groups only needing a single tank for an entire static, finding a full-time tank spot is all but impossible.

    Please SE, solidify the need for 2 tanks in future encounters.
    (5)

  2. #2
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,360
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Or, better yet, maybe more than one difficult raid every 6 months?
    (10)

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Nestama View Post
    Or, better yet, maybe more than one difficult raid every 6 months?
    More like "multiple bosses in one raid instead of single corridor leading to boss".

    It'd be a different story is turns 6-9 were continuous. That would force the raid comp to adjust and prepare with the whole raid in mind rather than switching jobs between turns. That way fights that require multiple tanks and fights that require one main tank can exist without forcing raid members to do things they don't want to do.

    To give a practical example, if you have a raid with 6 bosses and 3 of the fights required multiple tanks, your raid would have to make their group comp with that in mind instead of making people switch between bosses. Which means even the encounters that don't require multiple tanks would have the "extra" tanks doing pseudo DPS.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #4
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,360
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Duelle View Post
    More like "multiple bosses in one raid instead of single corridor leading to boss".
    That works, too. Though there does need to be more than just one difficult raid every six months (especially since it has a weekly lockout. If a group is good and they finish all Turns on the day lockout is reset... yeah).
    (0)

  5. #5
    Player
    JohnMccain's Avatar
    Join Date
    May 2014
    Posts
    75
    Character
    Kiki Bronzetail
    World
    Excalibur
    Main Class
    Fisher Lv 50
    But who said you have to do it the 1 tank way?
    (3)
    Last edited by JohnMccain; 10-18-2014 at 01:35 PM.

  6. #6
    Player
    Raxion's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Raxion Gunsoul
    World
    Brynhildr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by JohnMccain View Post
    But who said you had to do it the 1 tank way?
    Players are going to take the path of least resistance. If going single-tank is the easiest way to beat an encounter, than that's how people are going to do it.
    (1)

  7. #7
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Raxion View Post
    Players are going to take the path of least resistance. If going single-tank is the easiest way to beat an encounter, than that's how people are going to do it.
    Yes but if it's a static group it shouldn't be a problem running two tanks. Unless of course you lack so much dps you need 5.
    (5)

  8. #8
    Player
    Raxion's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Raxion Gunsoul
    World
    Brynhildr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Cynric View Post
    Yes but if it's a static group it shouldn't be a problem running two tanks. Unless of course you lack so much dps you need 5.
    It's not really a matter of it being a problem. It's the fact that most groups simply refuse to bring two tanks for those fights. When's the last time you saw a group duo-tank T8?
    (0)

  9. #9
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Raxion View Post
    When's the last time you saw a group duo-tank T8?
    Last night actually...I didn't switch for T8 so I didn't have to switch back for Savage 9
    (0)

  10. #10
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Raxion View Post
    It's not really a matter of it being a problem. It's the fact that most groups simply refuse to bring two tanks for those fights. When's the last time you saw a group duo-tank T8?
    My group runs duo tank, we have a few reasons for this, 1) We have 2 melees pushing high DPS so no reason for 1 more, 2)Things happen, having a second tank makes recovering a run much safer and easier,3) We have a second tank so why not use him as a tank?Content is designed for 2 tanks after all as things are and I personally could care less for the path of least resistance. I'm probably the wrong person to ask with that in mind.
    (3)

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