Keys issues I see with SMN:
*Tri-Disaster - Long cooldown and no real use for CC at End Game.
-should be changed to DoT extension and removed contagion from Garuda / Carbuncle. Also lower the cooldown to 60sec.

*Egi are generic dps with lack of role. Could be redesigned to provide a better suite of roles; mainly Single Target, AoE, and emergency tank.
-Garude would make a great AoE pet for trash mobs.
-Ifrit would be a good Single Target.
-Titan is a good tank but needs a provoke ability so grab instant hate.

Nice changes that aren't needed but would be welcomed. Rouse/Spur changes the appearance of egi. Enkindle cooldown to 180sec.