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  1. #1
    Player
    kingatlas's Avatar
    Join Date
    Sep 2013
    Posts
    255
    Character
    Akylios Dono
    World
    Odin
    Main Class
    Thaumaturge Lv 60
    Well at least your all arguing for your cause in spirit.

    The obvious problem is that once you open Pandora's box, it can't be closed.

    There are any number of things that could go horribly wrong. I think this possibility is being highly ignored.


    As for the UI, it would be easier if SE just added it themselves in a update rather than adding the requirement of an add-on.
    The logistical problems would be a concern as well.

    My opinion-
    I personally think add ons should stay away form this game, and I stated that when they first announced it.
    If add ons come I will most likely leave to something else. I think its bad enough we have to use light and hunting sites.
    Adding dps meters will just create further strife, anyone doubting this is just ignoring past evidence.
    As for the crafting, well a little organization goes a long way.
    (3)

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by kingatlas View Post
    There are any number of things that could go horribly wrong. I think this possibility is being highly ignored.
    Not entirely, there's been a little discussion about it in previous pages. For example, I would be OK with a read only API, and even if it's not read only, I definitely wouldn't want to see WoW-like healbotting. Also has been mentioned... healers and crafters (and people with tons of geared jobs) has been asking for UI accommodations since not long after release. The only healer topic SE has ever responded to, however, was the benediction animation one (and that was 'working as intended'). We can't count on SE to make these adjustments.

    From a UI design perspective, there's also the problem of adding features that benefit one group, but only add complexity or clutter for another group. Allowing customization means much better QoL for people that can use it, while avoiding slightly worse QoL for people that don't.

    Moreover, I don't think an overabundance of caution is a good reason to sink a feature with so much utility. We can learn from WoW's mistakes and do things better.
    (0)
    Last edited by Risvertasashi; 10-18-2014 at 06:15 AM.