First and foremost, agreed: PvP (specifically chasing down lalas when theyre at 1 hp and tickling them to death) is the reward within itself. Why I enjoyed ballista so much...only reward was seeing your name at the top of the leader board..kinda like the kills/dps charts here. The real problem though has nothing to do with rewarding or not. Simple fact is..the EU/NA pvp community simply isn't remotely as strong as the JP one regarding support/interest (who I'm guessing could just as easily do w/o rewards seeing how long ballista went on their servers vs NA ones) When a developer has to use baits, enticements to lure potential players who otherwise wouldn't have interests, he's only shooting himself in the foot to keep supplying them. If ya really like PvP, pack your bags, blow up your FC personal room, convert your gil to sellable goods, flip off all your friends to turn em into enemies, then jump to a JP srver lol. Problem solved.