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LOL is that seriously your response?
no seriously, MMOs are supposed to be huge worlds, they are now, and they always have been
Makers of these games have always made shortcuts to get around the world quicker but it has ALWAYS come at a price.
Guess what, this time the price is anima!
the makers have spoken, and what they have stated is that you have to pay to get around the world quicker and even then it doesnt get you everywhere instantly
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That wasn't my point, With more ways to travel, Anima will be cut down and everyone will be able to get around.
yep, it will
but alot of people will always want instant travel to everything with no walking time whatsoever, and alot of the really arguementive people for some of the things suggested here are just that
they dont want chocos to run to a dungeon faster, they want to be teleporte to the dungeon for free
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anima is just a bad system for porting, for 1. it gives a sense of punishment when u run out. 2. theres a loop hole for it, it's called money and it all goes to se, u can buy another account, u can borrow friends accounts. so if u'r rmt or got money to waist u'r sailing threw the game with no problems, while others are screwed.
it needs a way to refill it in game threw quest or something, or straight out stop charging anima for the ports. no running to anything should really take more then 5mins outside maybe some far run to mission bosses, or long timer hnm's. a dungeon like astral desent would be nice, this time around everyone will do it not just a few cause it's personal to them and they won't just let a group do it themselves everytime.
in ffxi i teleported probably 20-100times a day easily, this game keeps u from doing things with this system, people not getting a port don't want to come do things cause of the waist of anima, it hard to get replacements for party ..it might last another hour not worth my anima, i'll help.... if you come pick me up. hnms and linkshell run events will leaders need multiple accounts to port there players? that won't be fair on them either. quiting early cause dang i used way to much anima today? all this things are fail from a fail porting system.
give us free ports or even bring back class teleports they were better, everyone could either level the class or pay for ports from players, there wasn't a loop hole for only some to get away with enjoying the game without hours of running a day or being stuck in city all day. but i'd prefer this system cause sooner or later teleports get more and more anoying to get from people like in ffxi. (like it will get for repairs, and also how unfair making the crafting system change to 1 craft per person ...again its all things that real money tossed at se can fix and this is a bad system and needs to be fixed)
Citing XI, did anyone really ever see any drawback of a WHM being able to teleport with MP? Or, a BLM being able to Warp himself and/or all of the party back to their home points? Now that Return has been reduced to 0 cost, we virtually have that. Now, I ask you, why can we not have the former?
the drawback is if those players werent avialable to do it and you didnt have it, you could get it, and you had to RUNCiting XI, did anyone really ever see any drawback of a WHM being able to teleport with MP? Or, a BLM being able to Warp himself and/or all of the party back to their home points? Now that Return has been reduced to 0 cost, we virtually have that. Now, I ask you, why can we not have the former?
sounds familiar? running to camp cuz no one could teleport you?
so now everyone has teleport, at a cost though(its the exchange we had to pay for everyone getting it at rank 1)
its up to the players to manage that anima now
if they choose to use it for everything they do, then its their fault for running out.
if SP parties are the major demand for needing it, maybe they should run everywhere and teleport when its party time?
also, with up to 8 people in a party, thats 8 people who can teleport, if all 8 dont have anima, thats just a shame, someone should be able to do it.
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