

no. i think thats about right.4 star synth. Needing ~5 of the mythology materials. And 2 or 3 new crafting materials that are bought with capped-out new tomestones for one mat. Also need a rare mat from chests in the new dungeons. Put it all together and you have enough materials to create just one part of the new gear recipes. The actual new gear recipes will require overmelded crafters utilizing the best available food and an FC buff.
Over-exaggerating? Maybe.
...
Or am I?
also throw in some demi-materia too to mix things up. ala-agumented gear and the agumented artifact crafting parts combined ;-;


inb4 supra requirements

I have been sitting on the fence after the 3 star crafting. Made good gil no doubt but I have been looking at the 1, 2 and 3 star progression in difficulty. It would not surprise me that 4 star has progress around 800 and quality around 9000. You would need HQ mats to have a chance, new gear which I hope comes in the same way the i70 did at patch 2.2. I did bet against the i75 crafting tools for the sole reason that they could not close the gap needed to craft 4 star. I could be wrong and the i75 tool may be a req to even being able to try a 4 star but I hope not.
Last edited by Millen1; 10-18-2014 at 07:53 AM.

As a second thought to some of the jokes about mats needed. Yoshi had a live letter early August iirc in which they expained the economy. One of the things mentioned was that there would be a large shift in the market come patch 2.4. This could be us having to upgrade tools and gear to make i110 crafted gear. Or it could be a new way of making gear introduced in patch 2.3, i90 rings, neck, wrist and earrings. The use of demi materia from desynth. While creative it was a failure. I would say that the crafted i90 items with 5 matiera IV was very impressive done right, it was also insanely expensive. I only made two full sets for tanks. The issue was getting enough demi materia to make the gear affordable. With current desynth rates, if more than one battle 2 or 3 materia is needed to make a piece of gear, that gear would not be cost effective to make. I do not believe more than a small fraction of the market will buy the first i110 making it either very expensive or crafters looking at a longer term return on their new gear investment, could sell at a reduced mark up to get the gear moving. Whatever new crafting gear we see in patch 2.4, it will have about a 6 month span before being outdated. So we have time.
Last edited by Millen1; 10-18-2014 at 08:20 AM.
I can see the i90 accessory market picking up some if they delay the 110 accessories again relative to the other gear. It's a quick way to add vit to dps/heals without losing too much.
I wish crafted stuff was more useful throughout the patch cycle.

Rogue gear should be class specific. Crossing my fingers that they are.


If the crafted gear looks this amazing then I'm suuuper excited to see the new dungeon drops!



None of them look especially great. I prefer the casual clothing to the armors. Can't find the photo now...
Prepare for more 3 star crafts that require detmateria that will cost upwards of 4 million to buy.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



