my 4 Year old will Game for an entire day If we let him(which we don't) He gets so zoned into it we have to peel him away kicking and screeming when his time is up.
my 4 Year old will Game for an entire day If we let him(which we don't) He gets so zoned into it we have to peel him away kicking and screeming when his time is up.
that happened months ago
months and months ago
and kinda hard to prove a bot is banned cept for the fact they dont log in, at all anymore(he was also in my shell, so it was easy to notice when he was gone)
My XIVPad: http://xivpads.com?2031148
So make crafting more painful for legitimate people? Take a moment and think about how frustrating it would be for someone to have to type 4 random characters every synth for almost 300 synths (what it takes for 49-50 roughtly). What about people that use a keyboard only?To help with crafting botting I think they should just put in a validation, similar to what websites do to make sure there is a person at the keyboard.
Instead of selecting finnish at the end of a synth, bring up a combination of 4 random characters you have to type in to actually get the synth completed.
Up down up down X O Start!
Give you a 10 second time limit to put it in.
you fail, you lose the synth, I know this does not stop other forms of botting, but every element helps.
Crafting is tedious enough now as it is. Don't hurt legitimate players to combat botters.
"I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."
That is the excuse everyone gives. But something needs to be done. It's the legitimate players that want things fixed, but you're not willing to accept anything that would mean an increase in keystrokes? Compared to XI, crafting is already pretty tedious to Legitimate players. It's involving. So stream line the current process, remove unnecessary confirmations and implement this idea, it would be even fast for crafters, not more tedious.
current process,
pick synth from the main menu,
click Recipes,
select recipe
click main hand,
click select
go through crafting process
click Finnish
possible process
Click synth from menu
click recipe /w main hand or off hand (small two option pop up)
go through synth process
type in 4 random char's provided
edit: (can be only directional and generic keys like up,down,left,right, selection key, or, have a setting in game that identifies who is using keyboard or controler to expand keys/buttons according.)
looks easier for "Legitimate players" to me, Sure you won't be able to watch movies while crafting, but why are you even playing a game you are not paying attention to anyway?
Last edited by Tempestmoon; 08-08-2011 at 12:46 AM.
You have only 1 crafting job at above R20, the rest aren't even close to R20 and you haven't even touched 3 of them. You have yet to experience the hellgrind that is 40-50.That is the excuse everyone gives. But something needs to be done. It's the legitimate players that want things fixed, but you're not willing to accept anything that would mean an increase in keystrokes? Compared to XI, crafting is already pretty tedious to Legitimate players. It's involving. So stream line the current process, remove unnecessary confirmations and implement this idea, it would be even fast for crafters, not more tedious.
current process,
pick synth from the main menu,
click Recipes,
select recipe
click main hand,
click select
go through crafting process
click Finnish
possible process
Click synth from menu
click recipe /w main hand or off hand (small two option pop up)
go through synth process
type in 4 random char's provided
looks easier for "Legitimate players" to me, Sure you won't be able to watch movies while crafting, but why are you even playing a game you are not paying attention to anyway?
Come back to this thread after you've done that and then tell me how great of an idea this is. The problem with your idea is that you speak from theory and not experience.
"I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."
Does not matter if I had 1 synth or a million synths and all the crafting classes at 50 It's the same process. Just repeated. My idea is faster per synth, regardless of what level, or rank you are.
Why does everyone revert to attacking experience and Rank when they don't like someones idea?
Because you don't know what you're talking about, basically. You're proposing an idea that actually makes it more of a grind to obtain ranks, when you haven't even gone through from 1-50 on a craft and experienced that grind in the first place.Does not matter if I had 1 synth or a million synths and all the crafting classes at 50 It's the same process. Just repeated. My idea is faster per synth, regardless of what level, or rank you are.
Why does everyone revert to attacking experience and Rank when they don't like someones idea?
Let's leave it at this - go post a thread and propose this idea with a poll. I'd be very interested to see how many people who actually craft like this idea.
"I know not what brings men joy. Of what drives them to great deeds, of what legacies they hope to leave, I know less yet. But I do know this: The true hero of this tale was the man forgotten."
Well maybe i will, and hopefully the rest of the community is not as close minded as you.
I think Tempestmoon's idea has merit, personally. I don't feel this would really impact me personally and I pretty much craft all the time.
You don't think adding an unnecessary set of actions to an already tedious, drawn-out process would impact you at all?
I'd say Tempest should make a thread, so you guys can see how many people disagree with this idea. It does not need to happpen.
If anything, having to do the Konami code on a keyboard ruins my immersion!
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